Sega Dreamcast · Platformer
Super Magnetic Neo
Deep cut
| System | Sega Dreamcast |
|---|---|
| Released | 2000 |
| Genre | Platformer |
| Developer | Genki |
| Publisher | Crave Entertainment |
| Players | 1 player |
| Commitment | Weekend project (Roughly 6–20 hours) |
| Legacy | Deep cut · legacy score 4 |
Developed by Genki and published by Crave Entertainment, Super Magnetic Neo arrived on the Sega Dreamcast in 2000 as a platformer.
It came out in the Dreamcast's second year on the market. Other notable Dreamcast releases from 2000 include Jet Set Radio, Sonic Shuffle and Skies of Arcadia. Among the 13 Dreamcast platformers in our database, it ranks #9 by legacy score.
Genki also made Tokyo Xtreme Racer and Tokyo Xtreme Racer 2 for the Dreamcast.
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to run, jump and explore
- you have time for a weekend project (roughly 6–20 hours)
- you've played the Dreamcast hits and want something less obvious
Maybe skip it if…
- you get frustrated by precise jumps and limited lives
- you are looking for something to play with friends
What playing Super Magnetic Neo is like
Platformers are all about movement: running, jumping and timing your way across levels full of gaps, enemies and secrets. The best ones feel great to control within seconds and then slowly teach you to master every leap.
Tip for newcomers: Retro platformers often have limited lives and few checkpoints. Learn one level at a time, look for hidden 1-ups, and don't be shy about using a save feature when it is available.
Super Magnetic Neo walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Super Magnetic Neo.
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Playing Dreamcast games today
Dreamcast games still feel inventive and colorful, and many have been re-released on later platforms. The console also has a remarkably active homebrew scene for a system that left shelves so long ago.
Super Magnetic Neo FAQ
When did Super Magnetic Neo come out on the Dreamcast?
Super Magnetic Neo was released for the Sega Dreamcast in 2000.
Who made Super Magnetic Neo?
It was developed by Genki and published by Crave Entertainment.
Is Super Magnetic Neo multiplayer?
No. Super Magnetic Neo is a single-player game.
How long does Super Magnetic Neo take to play?
As a platformer, Super Magnetic Neo typically falls into the "Weekend project" category: roughly 6–20 hours. Your time will vary with skill and how much you explore.
Read more about Super Magnetic Neo on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.