Retro hidden gems
Games that got overshadowed when they came out and never got the reputation they deserved. We picked these by hand, because no database can tell a forgotten classic from a game that was forgotten for good reason. Some came out late in a console's life, some barely left Japan, and some just had terrible box art. Every one is worth your time.
Switch between four heroes with different powers. A tiny print run made the cartridge rare, but the game itself is a joy.
Capcom's moody Gargoyle's Quest spin-off. Play as the demon Firebrand and collect crests that change your form.
A jetpack-wearing opossum in a Konami platformer packed with set pieces. One of the best games on the Genesis that Sega didn't make.
A 2.5D platformer with lovely art and a story that hits harder than you'd expect. Grab enemies, then use them to double-jump.
Treasure's oddball platformer where you grab, shake and throw almost everything, enemies included.
A puzzle game with Shigeru Miyamoto's name on it, where a mole digs between the surface and the tunnels underneath.
SNK's action RPG plays like Zelda crossed with a Japanese RPG, set in a world after the apocalypse. Ahead of its time for 1990.
A shooting gallery set in a steampunk Wild West, with two-player co-op and brilliant bosses. A remastered version exists for modern consoles.
A star with stretchy arms who grabs everything. It came out late in the Genesis era, when everyone was looking at 32-bit consoles.
You're a tiny robot who takes over robot animals to solve puzzles. Funny and original, from DMA Design, the studio that became Rockstar North.
A gorgeous action game from Treasure and Hitmaker. A strong candidate for the best licensed game on the Game Boy Advance.
A Treasure beat 'em up with branching story paths and a versus mode for up to six players.
A punchy action platformer from Natsume where you build little robot helpers by collecting letters. Tight, colorful and ignored on release.
Treasure's puppet-show platformer, where your detachable head is your weapon. Wildly inventive from start to finish.
Put out fires floor by floor with a hose and a computer-controlled partner. It never came out in North America.
A comedy Castlevania spin-off starring a very young Dracula. Short, silly and well made.
A physics-heavy 3D platformer set in an amusement park, full of clever puzzles and buried by Rare's bigger releases.
A Zelda-like action RPG with beautiful sprites and elemental spirits you summon to fight and solve puzzles.
Game Freak's other series: a drilling action game with a rumble motor built into the cartridge.
Stunt racing on unicycles. That's the whole idea, and it's brilliant in two-player split screen.
A side-scrolling entry in Konami's quirky Mystical Ninja series, with two-player co-op.
Shoot lightning and command little monster companions in this unusual action game from Game Arts.
A rail shooter where every shot adds to the music. Play it with the lights off and the volume up.
The Ghosts 'n Goblins spin-off that introduced Firebrand, mixing action stages with a small RPG overworld.
A 3D Mega Man adventure built around exploring and digging up ruins. The sequel it set up never arrived.
A vampire-hunting game from Hideo Kojima with a light sensor on the cartridge, so you charge your weapon in real sunlight.
Huge tracks crammed with shortcuts and secrets. Few racers of the era were this much fun to explore.
Hudson's answer to Zelda, and the best way to scratch that itch on a TurboGrafx-16.
Still can't decide? Let the Matrix pick for you