TurboGrafx-16 / PC Engine · Platformer
Keith Courage in Alpha Zones
Deep cut
| System | TurboGrafx-16 / PC Engine |
|---|---|
| Released | 1989 |
| Genre | Platformer |
| Developer | Hudson |
| Publisher | NEC |
| Players | 1 player |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Legacy | Deep cut · legacy score 2 |
Developed by Hudson and published by NEC, Keith Courage in Alpha Zones arrived on the TurboGrafx-16 / PC Engine in 1989 as a platformer.
It belongs to the TurboGrafx-16's earliest wave of games. Other notable TurboGrafx-16 releases from 1989 include Vigilante, Volfied and Dungeon Explorer. Among the 20 TurboGrafx-16 platformers in our database, it ranks #17 by legacy score.
Hudson also made Bomberman '94, Bomberman and J.J. & Jeff for the TurboGrafx-16.
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to run, jump and explore
- you have time for an evening or two (roughly 1–6 hours to see it through)
- you've played the TurboGrafx-16 hits and want something less obvious
Maybe skip it if…
- you get frustrated by precise jumps and limited lives
- you are looking for something to play with friends
What playing Keith Courage in Alpha Zones is like
Platformers are all about movement: running, jumping and timing your way across levels full of gaps, enemies and secrets. The best ones feel great to control within seconds and then slowly teach you to master every leap.
Tip for newcomers: Retro platformers often have limited lives and few checkpoints. Learn one level at a time, look for hidden 1-ups, and don't be shy about using a save feature when it is available.
Keith Courage in Alpha Zones cheats & codes
4 codes on file (Emulator memory codes). Here are a few Emulator memory codes codes to start with:
| Infinite Energy | 1f00c8:5f |
|---|---|
| Invincibility | 1f0048:02 |
| Infinite Bolt Bombs | 1f00cb:63 |
| Max Money | 1f00cd:27
1f00ce:63 |
Keith Courage in Alpha Zones walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Keith Courage in Alpha Zones.
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Keith Courage in Alpha Zones FAQ
When did Keith Courage in Alpha Zones come out on the TurboGrafx-16?
Keith Courage in Alpha Zones was released for the TurboGrafx-16 / PC Engine in 1989.
Who made Keith Courage in Alpha Zones?
It was developed by Hudson and published by NEC.
Is Keith Courage in Alpha Zones multiplayer?
No. Keith Courage in Alpha Zones is a single-player game.
How long does Keith Courage in Alpha Zones take to play?
As a platformer, Keith Courage in Alpha Zones typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Read more about Keith Courage in Alpha Zones on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.