TurboGrafx-16 / PC Engine · Shooter / Shoot 'em Up
Final Blaster
Deep cut
| System | TurboGrafx-16 / PC Engine |
|---|---|
| Released | 1990 |
| Genre | Shooter, Shoot 'em Up |
| Developer | Aisystem Tokyo |
| Publisher | Namco |
| Players | 1 player |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Legacy | Deep cut · legacy score 2 |
Released for the TurboGrafx-16 / PC Engine in 1990, Final Blaster is a shooter developed by Aisystem Tokyo and published by Namco. It blends shooter and shoot 'em up elements.
It came out in the TurboGrafx-16's second year on the market. Other notable TurboGrafx-16 releases from 1990 include Bonk's Adventure, Wonder Boy III: The Dragon's Trap and Klax. Among the 5 TurboGrafx-16 shooters in our database, it ranks #3 by legacy score.
Final Blaster is a single-player game, so it's one to enjoy at your own pace.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for an evening or two (roughly 1–6 hours to see it through)
- you've played the TurboGrafx-16 hits and want something less obvious
Maybe skip it if…
- you are not a fan of fast-paced aiming and twitch reflexes
- you are looking for something to play with friends
What playing Final Blaster is like
Shooters are built around aiming and firing, from first-person corridor blasters and light-gun games to run-and-gun stages and multidirectional arcade shooters.
Tip for newcomers: Retro shooters were designed for CRT TVs and original controllers; light-gun games in particular need special hardware or alternative controls on modern screens.
Final Blaster cheats & codes
3 codes on file (Emulator memory codes). Here are a few Emulator memory codes codes to start with:
| Infinite Lives | 1f0b5f:02 |
|---|---|
| Invincibility | 1f0f27:00 |
| Infinite Credits | 1f007d:05 |
Final Blaster walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Final Blaster.
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Playing TurboGrafx-16 games today
The TurboGrafx library is a shmup fan's dream and full of games most Western players never tried. The TurboGrafx-16 Mini and Nintendo Switch Online have brought many of them back.
Final Blaster FAQ
When did Final Blaster come out on the TurboGrafx-16?
Final Blaster was released for the TurboGrafx-16 / PC Engine in 1990.
Who made Final Blaster?
It was developed by Aisystem Tokyo and published by Namco.
Is Final Blaster multiplayer?
No. Final Blaster is a single-player game.
How long does Final Blaster take to play?
As a shooter, Final Blaster typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Read more about Final Blaster on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.