Super Nintendo · Platformer / Action
James Pond 3: Operation Starfish
Deep cut
| System | Super Nintendo |
|---|---|
| Released | 1994 (originally 1993) |
| Genre | Platformer, Action |
| Developer | Vectordean |
| Publisher | Electronic Arts |
| Players | 1 player |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Series | James Pond |
| Legacy | Deep cut · legacy score 2 |
Developed by Vectordean and published by Electronic Arts, James Pond 3: Operation Starfish arrived on the Super Nintendo in 1994 as a platformer. Depending on the region, you may also know it as Operation Starfi5h. This SNES release is a port or adaptation of a game that first appeared in 1993. It blends platformer and action elements.
It landed about 3 years into the SNES's life. Other notable SNES releases from 1994 include Final Fantasy VI, Donkey Kong Country and Super Metroid.
It is part of the James Pond series; on the SNES you can also try The Aquatic Games Starring James Pond and the Aquabats, James Pond 2: Codename: RoboCod and James Pond's Crazy Sports. The series also appears on other systems with James Pond 2: Codename: RoboCod (Genesis) and James Pond: Underwater Agent (Genesis).
James Pond 3: Operation Starfish is a single-player game, so it's one to enjoy at your own pace.
Pick it if…
- you want to run, jump and explore
- you have time for an evening or two (roughly 1–6 hours to see it through)
- you've played the SNES hits and want something less obvious
Maybe skip it if…
- you get frustrated by precise jumps and limited lives
- you are looking for something to play with friends
What playing James Pond 3: Operation Starfish is like
Platformers are all about movement: running, jumping and timing your way across levels full of gaps, enemies and secrets. The best ones feel great to control within seconds and then slowly teach you to master every leap.
Tip for newcomers: Retro platformers often have limited lives and few checkpoints. Learn one level at a time, look for hidden 1-ups, and don't be shy about using a save feature when it is available.
James Pond 3: Operation Starfish cheats & codes
1 codes on file (Other codes). Here are a few Other codes codes to start with:
| Moon Jump | 6DA3-540D
C22A-E40D |
|---|
James Pond 3: Operation Starfish walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for James Pond 3: Operation Starfish.
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Playing SNES games today
The SNES library has aged exceptionally well, especially its RPGs, platformers and puzzle games. A large selection is available on Nintendo Switch Online, and if you own the cartridges you can play your backups in an emulator such as Rec0m88, including online with friends.
James Pond 3: Operation Starfish FAQ
When did James Pond 3: Operation Starfish come out on the SNES?
James Pond 3: Operation Starfish was released for the Super Nintendo in 1994; the original game dates back to 1993.
Who made James Pond 3: Operation Starfish?
It was developed by Vectordean and published by Electronic Arts.
Is James Pond 3: Operation Starfish multiplayer?
No. James Pond 3: Operation Starfish is a single-player game.
How long does James Pond 3: Operation Starfish take to play?
As a platformer, James Pond 3: Operation Starfish typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Read more about James Pond 3: Operation Starfish on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.