Super Nintendo · Platformer / Action
Earthworm Jim
Certified classic
| System | Super Nintendo |
|---|---|
| Released | 1994 |
| Genre | Platformer, Action |
| Developer | Shiny Entertainment |
| Publisher | Virgin |
| Players | 1 player |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Series | Earthworm Jim |
| ESRB | E |
| Legacy | Certified classic · legacy score 20 |
Earthworm Jim is a platformer released in 1994 for the Super Nintendo, developed by Shiny Entertainment and published by Virgin. It blends platformer and action elements.
It landed about 3 years into the SNES's life. Other notable SNES releases from 1994 include Final Fantasy VI, Donkey Kong Country and Super Metroid. Among the 140 SNES platformers in our database, it ranks #8 by legacy score.
It is part of the Earthworm Jim series; on the SNES you can also try Earthworm Jim 2. The series also appears on other systems with Earthworm Jim (Genesis) and Earthworm Jim 2 (Genesis).
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to run, jump and explore
- you have time for an evening or two (roughly 1–6 hours to see it through)
- you want to experience one of the SNES's defining games
Maybe skip it if…
- you get frustrated by precise jumps and limited lives
- you are looking for something to play with friends
What playing Earthworm Jim is like
Platformers are all about movement: running, jumping and timing your way across levels full of gaps, enemies and secrets. The best ones feel great to control within seconds and then slowly teach you to master every leap.
Tip for newcomers: Retro platformers often have limited lives and few checkpoints. Learn one level at a time, look for hidden 1-ups, and don't be shy about using a save feature when it is available.
Earthworm Jim cheats & codes
56 codes on file (Game Genie, Pro Action Replay, Other codes). Here are a few Game Genie codes to start with:
| Infinite Ammo | 2235-EFAF |
|---|---|
| Infinite Energy | A23F-7464 |
| Infinite Lives | A26A-87A7 |
| Start With 1 Life | 7D33-8FDF |
| Start With 5 Lives | 7033-8FDF |
Earthworm Jim walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Earthworm Jim.
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Playing SNES games today
The SNES library has aged exceptionally well, especially its RPGs, platformers and puzzle games. A large selection is available on Nintendo Switch Online, and if you own the cartridges you can play your backups in an emulator such as Rec0m88, including online with friends.
Earthworm Jim FAQ
When did Earthworm Jim come out on the SNES?
Earthworm Jim was released for the Super Nintendo in 1994.
Who made Earthworm Jim?
It was developed by Shiny Entertainment and published by Virgin.
Is Earthworm Jim multiplayer?
No. Earthworm Jim is a single-player game.
How long does Earthworm Jim take to play?
As a platformer, Earthworm Jim typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Read more about Earthworm Jim on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.