Nintendo Entertainment System · Platformer / Beat 'em Up
Teenage Mutant Ninja Turtles III: The Manhattan Project
Certified classic Co-op
| System | Nintendo Entertainment System |
|---|---|
| Released | 1992 |
| Genre | Platformer, Beat 'em Up |
| Developer | Konami |
| Publisher | Konami |
| Players | 1–2 players (co-op) |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Series | Teenage Mutant Ninja Turtles |
| Legacy | Certified classic · legacy score 15 |
Teenage Mutant Ninja Turtles III: The Manhattan Project is a platformer released in 1992 for the Nintendo Entertainment System, developed by Konami. It blends platformer and beat 'em up elements.
It landed about 7 years into the NES's life. Other notable NES releases from 1992 include Mega Man 4, Mega Man 5 and Yoshi's Cookie. Among the 191 NES platformers in our database, it ranks #20 by legacy score.
It is part of the Teenage Mutant Ninja Turtles series; on the NES you can also try Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles II: The Arcade Game and Teenage Mutant Ninja Turtles: Tournament Fighters. The series also appears on other systems with Teenage Mutant Ninja Turtles: Fall of the Foot Clan (Game Boy) and Teenage Mutant Ninja Turtles: Turtles in Time (SNES). Konami also made Metal Gear, Castlevania and Castlevania III: Dracula's Curse for the NES.
Teenage Mutant Ninja Turtles III: The Manhattan Project supports up to 2 players, including cooperative play, which makes it a strong pick for playing with a friend.
Pick it if…
- you want to run, jump and explore
- you have time for an evening or two (roughly 1–6 hours to see it through)
- you want a game to beat together with a friend
- you want to experience one of the NES's defining games
Maybe skip it if…
- you get frustrated by precise jumps and limited lives
What playing Teenage Mutant Ninja Turtles III: The Manhattan Project is like
Platformers are all about movement: running, jumping and timing your way across levels full of gaps, enemies and secrets. The best ones feel great to control within seconds and then slowly teach you to master every leap.
Tip for newcomers: Retro platformers often have limited lives and few checkpoints. Learn one level at a time, look for hidden 1-ups, and don't be shy about using a save feature when it is available.
Teenage Mutant Ninja Turtles III: The Manhattan Project cheats & codes
70 codes on file (Game Genie, Other codes). Here are a few Game Genie codes to start with:
| Infinite Lives | AENKLZPA |
|---|---|
| Start With 1 Life Instead Of 4 | AEOAALLA |
| Start With 6 Lives | IEOAALLA |
| Start With 9 Lives | AEOAALLE |
| No Energy Loss From Using Turbo Attack | AAESYXAA |
| High Jump | ALUGVYAG |
See all Teenage Mutant Ninja Turtles III: The Manhattan Project cheats
Teenage Mutant Ninja Turtles III: The Manhattan Project walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Teenage Mutant Ninja Turtles III: The Manhattan Project.
If you like Teenage Mutant Ninja Turtles III: The Manhattan Project, the Matrix also picks…
Playing NES games today
NES games are short on paper but often famously tough, so expect to replay levels and learn patterns. Many first-party titles are available through Nintendo Switch Online, original cartridges remain easy to find, and you can play backups of games you own in an emulator such as Rec0m88.
Teenage Mutant Ninja Turtles III: The Manhattan Project FAQ
When did Teenage Mutant Ninja Turtles III: The Manhattan Project come out on the NES?
Teenage Mutant Ninja Turtles III: The Manhattan Project was released for the Nintendo Entertainment System in 1992.
Who made Teenage Mutant Ninja Turtles III: The Manhattan Project?
It was developed by Konami.
Is Teenage Mutant Ninja Turtles III: The Manhattan Project multiplayer?
Yes. Teenage Mutant Ninja Turtles III: The Manhattan Project supports up to 2 players, including co-op play.
How long does Teenage Mutant Ninja Turtles III: The Manhattan Project take to play?
As a platformer, Teenage Mutant Ninja Turtles III: The Manhattan Project typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Read more about Teenage Mutant Ninja Turtles III: The Manhattan Project on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.