Super Street Fighter II: The New Challengers box art

Sega Genesis / Mega Drive · cheat codes

Super Street Fighter II: The New Challengers cheats & codes

244 codes for Super Street Fighter II: The New Challengers on the Sega Genesis / Mega Drive, including Action Replay codes. The most useful 136 are listed below.

Super Street Fighter II: The New Challengers Action Replay codes

How to use: Datel's Action Replay sat between the console and the game. Enter codes on its menu before starting the game, or paste them into your emulator's cheat menu.

EffectCode
Game Start Star ModifierFFFCE9:XX
Infinite TimeFF986E:98
Fake Infinite Health Player 1FF80E9:63
Infintie Health Player 1FF803D:63
Player 1 Win ModifierFF828A:XX
Player 1 Action ModifierFF8047:XX
Fake Infinite Health P2FF83E9:63
Player 2 Win ModifierFF858A:XX
Player 2 Action ModifierFF8347:XX
Player 2 Has No HealthFF833D:00
Character Modifier P1FF828B:XX
Character Modifier P2FF858B:XX
P1 Attack Level Modifier (0-7)FFFCEA:XX
P2 Attack Level Modifier (0-7)FFFCEB:XX
Stage Modifier (All Modes)FF97E1:XX
Hyper Mode P1FF801B:00
Hyper Mode P2FF829B:00
P1 Can Perform Moves In Mid-AirFF80C1:00
P2 Can Perform Moves In Mid-AirFF8341:00
Rapid Attacks P1FF8290:00
Rapid Attacks P2FF8590:00
P1 Costume ModifierFF828D:??
P2 Costume ModifierFF858D:??
All P1 Projectiles Are NormalFF8360:14 FF8362:14
All P1 Hits/Projectiles ShockFF8360:1A FF8362:1A
All P1 Hits/Projectiles BurnFF8360:2A FF8362:2A
All P2 Projectiles Are NormalFF80E0:14 FF80E2:14
All P2 Hits/Projectiles ShockFF80E0:1A FF80E2:1A
All P2 Hits/Projectiles BurnFF80E0:2A FF80E2:2A
Stage Music ModifierFFA5D8:XX FFA5EF:YY
All P1 Hits/Projectiles Burn (Blue)FF8360:22 FF8362:22
All P2 Hits/Projectiles Burn (Blue)FF80E0:22 FF80E2:22
P1 Can't Be Hit (Can Still Be Grabbed)FF80EC:10
P2 Can't Be Hit (Can Still Be Grabbed)FF83EC:10
P1 Throws DisabledFF82CA:00 FF82CB:00 FF82CC:00
P2 Throws DisabledFF804A:00 FF804B:00 FF804C:00

Super Street Fighter II: The New Challengers Other codes

How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.

EffectCode
Both characters turn back to there original color when hitCTSA-AAAR
MASTER CODE--MUST BE ENTEREDM27T-AA86
Don't take damage except from throws or grabs--both playersAKKA-CA2L
Both players start with 1/4 healthFTGA-AAFN
Both players start with 1/2 healthMAGA-AAFN
Both players start with 3/4 healthTTGA-AAFN
Allows up to 7 turbo stars on Start GameCCTA-AAEC
1st normal hit wins (except throws or grabs)RFJT-C60L
Dizziness doesn't lastRHEA-C6ZN
No charging required for some special movesCMNT-DTWC
Some special moves can be done in the airAC5A-CAB2
Every hit sets opponent on fireRFHT-C614 GBHT-DE92
Every hit sets opponent on fire and knocks him downRFHT-C614 DBHT-DE92
Every hit zaps opponent and knocks him downRFHT-C614 DKHT-DE92
Every hit knocks opponent downRFHT-C614 DVHT-DE92
Every hit is a "hard hit"--opponent almost never gets knocked downRFHT-C614 BKHT-DE92
Jab projectiles go much slower for Ryu, Ken, Dhalsim, Guile, and Dee JayPVST-D930
Jab projectiles go much slower for Chun-liPVYA-D920
Jab projectiles go much slower for SagatPVWT-D926
Fierce projectiles go much faster for Ryu, Ken, Dhalsim, Guile, and Dee JayGVST-DZ34
Fierce projectiles go much faster for Chun-liGVYA-DZ24
Fierce projectiles go much faster for Sagat6KWT-DS3A
Ryu's jab dragon punch [very near] does more damageAF4A-G9AE
Ken's roundhouse hurricane kick does much more damageAF5T-G9GE
Ken's fierce fireball does more damageAF6A-G9FJ
E. Honda's fierce sumo torpedo does more damageAK8T-G9D8
Blanka's fierce forward ball does more damageB8AT-G9FE
Guile's fierce sonic boom does more damageAGDT-G9D8
Chun-li's fireball does more damageD4GT-G9HA
Dhalsim's fierce yoga fire does more damageAGMA-G9AJ
Sagat's fierce high tiger does more damageAGST-G9BJ
Fei Long's roundhouse dragon kick does more damageAL9T-G9CE
Dee Jay's fierce Max Out does more damageD5DA-G9C4
Cammy's roundhouse cannon drill does more damageAG1T-G9DE
M. Bison's fierce psycho crusher does more damageAGNA-G9D4
P1 Can Perform Moves in Mid-AirFF80C0:0000
P2 Can Perform Moves in Mid-AirFF8340:0000
Hyper Mode P1FF801A:0000
Hyper Mode P2FF829A:0000
P1 Costume ModifierFF828C:0000
P2 Costume ModifierFF858C:0000
All P1 Hits/Projectiles Burn [Blue]FF8360:0022 FF8362:0022
All P1 Hits/Projectiles Burn [Red]FF8360:002A FF8362:002A
All P2 Hits/Projectiles Burn [Blue]FF80E0:0022 FF80E2:0022
All P2 Hits/Projectiles Burn [Red]FF80E0:002A FF80E2:002A
P1 Can't Be Hit [Can still be grabbed]FF80EC:0010
P2 Can't Be Hit [Can still be grabbed]FF83EC:0010
CPU don't fight backRHSA-CAL4
Dee Jay,Ryu,Guile,Ken,Chun Li,Dhalsim,Sagat have a combo fireballA7HA-CAAR
Ken can't throw fireballAPTA-C5AG
Hyper Ken and RyuWK0A-CAE4
Player 2 or CPU is untouchableJKFA-CJHW
Both characters are untouchableJKFA-CJSN
CPU or Player 2 is untouchable, hit yourself anywhereJKFA-CJH6
Ken fireball don't go no whereDBTA-CA2A
Ken can't throw fireballDBTA-CA2G
Ken fireball don't go no whereDBTA-CA2Y
Ken fireball is belowABTA-CA28
Ken and Ryu's dragon punch are fastAB1A-CRRN
Blanka's cannon ball can hit anybody from any distanceB8AT-G9FA
Jump and you're untouchableBT5T-AABC
UntouchableBN5T-AABC
Both Players Are HyperZYKA-ATKG
One Hit For CPUAJGA-AZFJ
Guile,Ken,Ryu,Dee Jay,Satgat,Dhalsim,Chun Li Projectiles Do Less DamageCVGT-CA8R
Guile,Ken,Ryu,Dee Jay,Satgat,Dhalsim,Chun Li Projectiles Don't Harm Characters At AllDVGT-CA8R
Infinite Energy9VET-BCBC 0BET-AABE HZET-ABBG
Infinite TimeAX8T-AAB4
Hyper Fireball Speed9VTT-DGCJ BBTT-CACL 97TT-CACN JKTT-CPCR
Always Hyper FireballSXRT-D4B0 AXRT-CAB2
Only Ken And Ryu Can Throw FireballsAB0T-DATW
Ken and Ryu Hurricane Kicks Are FasterRB1T-CRDG
Fighters can hit anywhereEBLT-DANL
Guile can grab or throw fighters from anywhere on the groundARET-DEXJ
Players Jump Faster (Doesn't Work For The Computer)HXKT-DAMA NDKT-CCDC
Players Jump Slower (Doesn't Work For The Computer)HXKT-DAMA 6DKT-CADC
Ryu Can't Throw FireballsDFTT-D924
Timer Always 99 Or 66SAMA-AATE
All Super Moves DisableMALA-AATE
Ryu, Ken, Sagat Can Throw You AnywhereGVZA-DA36
Ken Has Combo FireballsFVTA-DA30
Color BackgroundLVEA-DA30
Fighters Fall From The Sky When ThrownHGFA-A30C
Infinite TimeAM8T-AA34
Player 1 Is Invincible Against Regular Hits (They Are All Moves, Except Fireballs And Throws)RFFT-C6TG
Disable ThrowsRYMT-A6W8
Fireballs Are HarmlessRZGT-C6XJ
Guile, Dhalsim, Deejay, Sagat Have Combo FireballsKBST-CELE
Characters In Hyper Mode8NKA-A0VG
Game Start Star ModifierFFFCE8:0000
Infinite TimeFF986E:0098
Fake Infinite Health Player 1FF80E8:0063
Infintie Health Player 1FF803C:0063
Player 1 Win ModifierFF828A:0000
Player 1 Action ModifierFF8046:0000
Fake Infinite Health P2FF83E8:0063
Player 2 Win ModifierFF858A:0000
Player 2 Action ModifierFF8346:0000
Player 2 Has No HealthFF833C:0000
Character Modifier P1FF828A:0000

Showing 100 of 208 codes.

Using cheats today

Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.

Cheats can corrupt save files in rare cases, so back up your saves before experimenting.

Super Street Fighter II: The New Challengers walkthroughs & guides

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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.