Street Fighter II: Champion Edition box art

Sega Genesis / Mega Drive · cheat codes

Street Fighter II: Champion Edition cheats & codes

428 codes for Street Fighter II: Champion Edition on the Sega Genesis / Mega Drive, including Action Replay codes. The most useful 136 are listed below.

Street Fighter II: Champion Edition Action Replay codes

How to use: Datel's Action Replay sat between the console and the game. Enter codes on its menu before starting the game, or paste them into your emulator's cheat menu.

EffectCode
Hyper On Main Menu ModifierFFFE47:XX
Infinite TimeFF972A:99
Player 1 Infinite HealthFF8043:99
Player 1 Action ModifierFF8041:XX
Fake Player 1 Health ModifierFF80E9XX
Player 1 Win ModifierFF81DA:XX
Player 2 Win ModifierFF845A:XX
Player 2 No HealthFF82C3:XX
Player 2 Action ModifierFF82C1:XX
Fake Player 2 Health ModifierFF8369:XX
Character Modifier P1FF81DB:XX
Character Modifier P2FF845B:XX
P1 Attack Level Modifier (0-7) (VS Mode)FFFE48:XX
P2 Attack Level Modifier (0-7) (VS Mode)FFFE49:XX
Stage Modifier (All Modes)FF96AB:XX
E. Honda's 1000 Hand Slap ChargedFF8023:00
Hyper Mode P1FF801B:00
Hyper Mode P2FF829B:00
P1 Can Perform Moves In Mid-AirFF80C1:00
P2 Can Perform Moves In Mid-AirFF8341:00
P1 Costume ModifierFF81DD:??
P2 Costume ModifierFF845D:??
All P1 Projectiles Are NormalFF82E0:14 FF82E2:14
All P1 Hits/Projectiles BurnFF82E0:18 FF82E2:18
All P1 Hits/Projectiles ShockFF82E0:1A FF82E2:1A
All P2 Projectiles Are NormalFF8060:14 FF8062:14
All P2 Hits/Projectiles BurnFF8060:18 FF8062:18
All P2 Hits/Projectiles ShockFF8060:1A FF8062:1A
Stage Music Modifier (Round 1)FFA3E1:XX FFA3EB:YY
Stage Music Modifier (Round 2)FFA3DF:XX FFA3E9:YY
All P1 Hits/Projectiles Burn (Blue)FF82E0:22 FF82E2:22
All P2 Hits/Projectiles Burn (Blue)FF8060:22 FF8062:22
P1 Can't Be Hit (Can Still Be Grabbed)FF80EC:10
P2 Can't Be Hit (Can Still Be Grabbed)FF836C:10
P1 Throws DisabledFF82CA:00 FF82CB:00 FF82CC:00
P2 Throws DisabledFF804A:00 FF804B:00 FF804C:00

Street Fighter II: Champion Edition Other codes

How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.

EffectCode
Infinite timeAM9T-AA5T
Player 1 is invincible against regular hits (untouchable by them)BT8T-CA5T
All fireballs are harmlessAA9T-CA6J
MASTER CODE--MUST BE ENTEREDBLAT-AA3R
Start with 3/4 energyTWPA-AAH0
Start with 1/2 energyMCPA-AAH0
Start with 1/4 energyFWPA-AAH0
Start with 90 seconds instead of 99FDTA-BBHT
Start with 70 secondsFDTA-BA9T
Start with 50 secondsFDTA-BA1T
Start with 30 secondsFDTA-BAST
Start with 10 secondsFDTA-BAHT
First bonus round is 99 seconds instead of 40FDTA-BXHW
First bonus round is 80 secondsFDTA-ABHW
First bonus round is 60 secondsFDTA-AA9W
First bonus round is 20 secondsFDTA-AASW
Second bonus round is 99 secondsFDTA-BXHY
Second bonus round is 80 secondsFDTA-ABHY
Second bonus round is 60 secondsFDTA-AA9Y
Second bonus round is 20 secondsFDTA-AASY
Most attacks do no damage (Throws still work)RFBT-C6VY
Throws do 3x normal damageVL6A-EZEG
Throws do 2x normal damageMW6A-F2YG
Throws do 3/4x normal damageER6A-EGNG
Throws do 1/2x normal damageC86A-FREG
Throws do no damageAC6A-EAEG
First hit wins battle97BT-DE3Y
Allows special moves in mid-airAC3T-CAGE
Special moves are sometimes disabledAG1T-DA8C
Ryu jumps forward fartherADBA-F332
Ryu jumps forward not as farADBA-F932
Ryu jumps backward fartherYDBA-EJCA
Ryu jumps backward not as farEDBA-ECCA
Ryu jumps up much lowerADBA-EJCN ADBA-EJCY
Ryu jumps up lowerADBA-ELCN ADBA-ELCY
Ryu jumps up higherADBA-ETCN ADBA-ETCY
Ryu jumps up much higherADBA-EYCN ADBA-EYCY
Ryu jumps forward much lowerADBA-EJB6
Ryu jumps forward lowerADBA-ELB6
Ryu jumps forward higherADBA-ETB6
Ryu jumps forward much higherADBA-EYB6
Ryu jumps backward much lowerADBA-EJCE
Ryu jumps backward lowerADBA-ELCE
Ryu jumps backward higherADBA-ETCE
Ryu jumps backward much higherADBA-EYCE
E. Honda jumps forward fartherADBA-F342
E. Honda jumps forward not as farADBA-F942
E. Honda jumps backward fartherYDBA-EJDA
E. Honda jumps backward not as farEDBA-ECDA
E. Honda jumps up much lowerADBA-EJDN ADBA-EJDY
E. Honda jumps up lowerADBA-ELDN ADBA-ELDY
E. Honda jumps up higherADBA-ETDN ADBA-ETDY
E. Honda jumps up much higherADBA-EYDN ADBA-EYDY
E. Honda jumps forward much lowerADBA-EJC6
E. Honda jumps forward lowerADBA-ELC6
E. Honda jumps forward higherADBA-ETC6
E. Honda jumps forward much higherADBA-EYC6
E. Honda jumps backward much lowerADBA-EJDE
E. Honda jumps backward lowerADBA-ELDE
E. Honda jumps backward higherADBA-ETDE
E. Honda jumps backward much higherADBA-EYDE
E. Honda's light sumo head butts are fasterCCFT-CWC4
E. Honda's light sumo head butts are slowerCCFT-CGC4
E. Honda's medium sumo head butts are fasterCCFT-CWC6
E. Honda's medium sumo head butts are slowerCCFT-CGC6
E. Honda's hard sumo head butts are fasterCCFT-CWC8
E. Honda's hard sumo head butts are slowerCCFT-CGC8
Blanka jumps forward fartherADBA-F352
Blanka jumps forward not as farADBA-F952
Blanka jumps backward fartherYDBA-EJEA
Blanka jumps backward not as farEDBA-ECEA
Blanka jumps up much lowerADBA-EJEN ADBA-EJEY
Blanka jumps up lowerADBA-ENEN ADBA-ENEY
Blanka jumps up higherADBA-E0EN ADBA-E0EY
Blanka jumps up much higherADBA-E4EN ADBA-E4EY
Blanka jumps forward much lowerADBA-EJD6
Blanka jumps forward lowerADBA-END6
Blanka jumps forward higherADBA-E0D6
Blanka jumps forward much higherADBA-E4D6
Blanka jumps backward much lowerADBA-EJEE
Blanka jumps backward lowerADBA-ENEE
Blanka jumps backward higherADBA-E0EE
Blanka jumps backward much higherADBA-E4EE
Blanka's light rolling attack is fasterACLA-CTAL
Blanka's light rolling attack is slowerACLA-CGAL
Blanka's medium rolling attack is fasterACLA-CTAN
Blanka's medium rolling attack is slowerACLA-CGAN
Blanka's hard rolling attack is fasterACLA-CTAR
Blanka's hard rolling attack is slowerACLA-CGAR
Guile jumps forward fartherADBA-F362
Guile jumps forward not as farADBA-F962
Guile jumps backward fartherYDBA-EJFA
Guile jumps backward not as farEDBA-ECFA
Guile jumps up much lowerADBA-EJFN ADBA-EJFY
Guile jumps up lowerADBA-ELFN ADBA-ELFY
Guile jumps up higherADBA-ETFN ADBA-ETFY
Guile jumps up much higherADBA-EYFN ADBA-EYFY
Guile jumps forward much lowerADBA-EJE6
Guile jumps forward lowerADBA-ELE6
Guile jumps forward higherADBA-ETE6

Showing 100 of 392 codes.

Using cheats today

Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.

Cheats can corrupt save files in rare cases, so back up your saves before experimenting.

Street Fighter II: Champion Edition walkthroughs & guides

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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.