Splatterhouse TurboGrafx-16 box art

TurboGrafx-16 / PC Engine · Beat 'em Up / Action

Splatterhouse

Deep cut

SystemTurboGrafx-16 / PC Engine
Released1990 (originally 1988)
GenreBeat 'em Up, Action
DeveloperNamco
PublisherNEC
Players1 player
CommitmentQuick session (Under an hour, or endless arcade fun)
SeriesSplatterhouse
LegacyDeep cut · legacy score 3

Developed by Namco and published by NEC, Splatterhouse arrived on the TurboGrafx-16 / PC Engine in 1990 as a beat 'em up. This TurboGrafx-16 release is a port or adaptation of a game that first appeared in 1988. It blends beat 'em up and action elements.

It came out in the TurboGrafx-16's second year on the market. Other notable TurboGrafx-16 releases from 1990 include Bonk's Adventure, Wonder Boy III: The Dragon's Trap and Klax. Among the 6 TurboGrafx-16 beat 'em ups in our database, it ranks #2 by legacy score.

It is part of the Splatterhouse series. The series also appears on other systems with Splatterhouse 2 (Genesis) and Splatterhouse 3 (Genesis). Namco also made Dragon Spirit, Pac-Land and Valkyrie no Densetsu for the TurboGrafx-16.

This is a solo experience: one player, no waiting on anyone else.

Pick it if…

  • you want to fight, blast and test your reflexes
  • you have time for a quick session (under an hour, or endless arcade fun)
  • you've played the TurboGrafx-16 hits and want something less obvious

Maybe skip it if…

  • you want depth and variety over simple, satisfying brawling
  • you are looking for something to play with friends

What playing Splatterhouse is like

Beat 'em ups send you down scrolling streets fighting waves of thugs with punches, kicks, throws and grabbed weapons. Most can be finished in a single sitting and shine with a second player.

Tip for newcomers: Avoid getting surrounded: keep enemies on one side of you and save your special attacks for crowds. Bring a friend if the game supports co-op.

Splatterhouse gameplay screenshot on TurboGrafx-16
In-game screenshot (TurboGrafx-16)

Splatterhouse cheats & codes

11 codes on file (Emulator memory codes). Here are a few Emulator memory codes codes to start with:

Infinite Hearts1f0a4d:05
Infinite Lives1f0df4:05
Infinite Shotgun Shots1f0a52:08
Invincible1f0255:14
Have Stage Weapon1f0c4b:05
1-Hit Boss Kill (Double Chainsaw)1f0a5c:00

See all Splatterhouse cheats

Splatterhouse walkthroughs & guides

Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Splatterhouse.

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Playing TurboGrafx-16 games today

The TurboGrafx library is a shmup fan's dream and full of games most Western players never tried. The TurboGrafx-16 Mini and Nintendo Switch Online have brought many of them back.

Splatterhouse FAQ

When did Splatterhouse come out on the TurboGrafx-16?

Splatterhouse was released for the TurboGrafx-16 / PC Engine in 1990; the original game dates back to 1988.

Who made Splatterhouse?

It was developed by Namco and published by NEC.

Is Splatterhouse multiplayer?

No. Splatterhouse is a single-player game.

How long does Splatterhouse take to play?

As a beat 'em up, Splatterhouse typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.

Read more about Splatterhouse on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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