Kiki Kaikai TurboGrafx-16 box art

TurboGrafx-16 / PC Engine · Shoot 'em Up

Kiki Kaikai

Deep cut

SystemTurboGrafx-16 / PC Engine
Released1990 (originally 1986)
GenreShoot 'em Up
DeveloperTaito
PublisherTaito
Players1 player
CommitmentQuick session (Under an hour, or endless arcade fun)
LegacyDeep cut · legacy score 2

Developed by Taito, Kiki Kaikai arrived on the TurboGrafx-16 / PC Engine in 1990 as a shoot 'em up. This TurboGrafx-16 release is a port or adaptation of a game that first appeared in 1986.

It came out in the TurboGrafx-16's second year on the market. Other notable TurboGrafx-16 releases from 1990 include Bonk's Adventure, Wonder Boy III: The Dragon's Trap and Klax.

Taito also made Puzznic, Volfied and Don Doko Don for the TurboGrafx-16.

This is a solo experience: one player, no waiting on anyone else.

Pick it if…

  • you want to fight, blast and test your reflexes
  • you have time for a quick session (under an hour, or endless arcade fun)
  • you've played the TurboGrafx-16 hits and want something less obvious

Maybe skip it if…

  • you dislike high difficulty and screens full of bullets
  • you are looking for something to play with friends

What playing Kiki Kaikai is like

Shoot 'em ups (shmups) put you in a ship facing waves of enemies and bullets. Runs are short and intense, and the goal is to survive, collect power-ups and push your high score.

Tip for newcomers: Focus on your ship's small hitbox rather than the flood of bullets, and learn which power-ups suit each stage. Most shmups are designed to be replayed many times.

Kiki Kaikai gameplay screenshot on TurboGrafx-16
In-game screenshot (TurboGrafx-16)

Kiki Kaikai cheats & codes

2 codes on file (Emulator memory codes). Here are a few Emulator memory codes codes to start with:

Infinite Credits1f1f07:09
Infinite Lives1f1f08:08

See all Kiki Kaikai cheats

Kiki Kaikai walkthroughs & guides

Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Kiki Kaikai.

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Playing TurboGrafx-16 games today

The TurboGrafx library is a shmup fan's dream and full of games most Western players never tried. The TurboGrafx-16 Mini and Nintendo Switch Online have brought many of them back.

Kiki Kaikai FAQ

When did Kiki Kaikai come out on the TurboGrafx-16?

Kiki Kaikai was released for the TurboGrafx-16 / PC Engine in 1990; the original game dates back to 1986.

Who made Kiki Kaikai?

It was developed by Taito.

Is Kiki Kaikai multiplayer?

No. Kiki Kaikai is a single-player game.

How long does Kiki Kaikai take to play?

As a shoot 'em up, Kiki Kaikai typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.

Read more about Kiki Kaikai on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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