Super Nintendo · cheat codes
WWF Royal Rumble cheats & codes
98 codes for WWF Royal Rumble on the Super Nintendo, including Game Genie, Pro Action Replay codes.
WWF Royal Rumble Game Genie codes
How to use: Galoob's Game Genie plugged in between the console and the cartridge. Type the codes in on its start-up screen, then press Start. In emulators, add them through the cheat menu and choose the Game Genie format if asked.
| Effect | Code |
|---|---|
| Can't Hurt Opponent With Running Attacks | BEED-1DDD |
| Fall Down Hurt If You Press Y | 6BED-1DDD |
| Partners And Opponents Stay Outside On The Floor (Most Of The Time) | 5EED-1DDD |
| An Earthquake Kills Anyone Who Moves (Until You Turn Off The Game Genie) | 6EED-1DDD |
| All Wrestlers Stop | 2EED-1DDD |
| All Wrestlers Stop #2 | 3EED-1DDD |
| All Wrestlers Stop #3 | 8EED-1DDD |
WWF Royal Rumble Pro Action Replay codes
How to use: Datel's Pro Action Replay used 8-character hexadecimal codes. Enter them on the device's menu before the game boots, or in your emulator's cheat menu.
| Effect | Code |
|---|---|
| Infinite Health P1 | 7E064239 |
| Infinite Health P2 | 7E064439 |
| Infinite Time Out Of Rings P1 | 7E021E01 |
| Infinite Time Out Of Rings P2 | 7E022001 |
| Lose Energy Quickly P1 | 7E064200 |
| Lose Energy Quickly P2 | 7E064400 |
| Can't Be Pinned P1 | 7E022400 |
| Can't Be Pinned P2 | 7E022600 |
WWF Royal Rumble Other codes
How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.
| Effect | Code |
|---|---|
| Can't Hurt Opponent With Running Attacks | BEED-1DDD |
| Fall Down Hurt If You Press Y | 6BED-1DDD |
| Partners And Opponents Stay Outside On The Floor (Most Of The Time) | 5EED-1DDD |
| An Earthquake Kills Anyone Who Moves (Until You Turn Off The Game Genie) | 6EED-1DDD |
| All Wrestlers Stop | 2EED-1DDD |
| All Wrestlers Stop #2 | 3EED-1DDD |
| All Wrestlers Stop #3 | 8EED-1DDD |
| Graphics Glitch #1 | 9888-1DDD |
| Graphics Glitch #2 | 00ED-1DDD |
| Graphics Glitch #3 | 4FED-1DDD |
| Graphics Glitch #4 | FBED-1DDD |
| Graphics Glitch #5 | FEED-1DDD |
| Graphics Glitch #6 | FDED-1DDD |
| Graphics Glitch #8 | 9EED-1DDD |
| Graphics Glitch #9 | CEED-1DDD |
| Graphics Glitch #10 | 0EED-1DDD |
| Enable 2-Punch Ko Cheat | 7E092C01 |
| P1 Max Grapple Meter | 7E06DEFF
7E06DF02
7E06E000 |
| Player 1 Modifier | 7E070200 |
| Player 2 Modifier | 7E070200 |
| Player 1's Partner (Wrestler 3) Modifier | 7E070600 |
| Player 2's Partner (Wrestler 4) Modifier | 7E070800 |
| Wrestler 5 Modifier | 7E070A00 |
| Wrestler 6 Modifier | 7E070C00 |
| Player 1 Modifier (Alternate) | 7E01DEBE |
| Player 1's 1st Partner Modifier (Alternate) | 7E01E000 |
| Player 1's 2nd Partner Modifier (Alternate) | 7E01E200 |
| Player 2 Modifier (Alternate) | 7E01E400 |
| Player 2's 1st Partner Modifier (Alternate) | 7E01E600 |
| Player 2's 2nd Partner Modifier (Alternate) | 7E01E800 |
| Player 1's Picture Modifier | 7E01EA00 |
| Player 1's 1st Partner Picture Modifier | 7E01EC00 |
| Player 1's 2nd Partner Picture Modifier | 7E01EE00 |
| Player 2's Picture Modifier | 7E01F000 |
| Player 2's 1st Partner Picture Modifier | 7E01F200 |
| Player 2's 2nd Partner Picture Modifier | 7E01F400 |
| Match Type Modifier A | 7E0886BE |
| Number of Players Modifier | 7E088800 |
| Match Type Modifier B | 7E088A00 |
| Infinite Health P1 | 7E064239 |
| Infinite Health P2 | 7E064439 |
| Infinite Time Out Of Ring P1 | 7E021E01 |
| Infinite Time Out Of Ring P2 | 7E022001 |
| Lose Energy Quickly P1 | 7E064200 |
| Lose Energy Quickly P2 | 7E064400 |
| Can't Be Pinned P1 | 7E022400 |
| Can't Be Pinned P2 | 7E022600 |
| Difficulty Modifier | 7E088C00 |
| Opponent selection modifier | 7E088E00 |
| Theme music doesn't play during character selection screen | 7E00FA01 |
| Game / Theme Music plays constantly during character select | 7E00F801 |
| Wrestler's theme plays instantly once you see his picture | 7E00F801
7E00FA01 |
| Royal Rumble rules are always on | 7E00E401 |
| Pinfalls are disabled | 7E00DC01 |
| Extremely hard to beat the CPU in a grapple | 7E00CC01 |
| Player 1 is immune to strike attacks / Can't pick up steel chair | 7E00C800 |
| Ref is always "up" | 7E00C601 |
| CPU stands still most of the time | 7E00CE01 |
| Discolored graphics (Greenish) | 7E00B001 |
| CPU doesn't always kick out of pins / Easy grapple win | 7E00B201 |
| Match ends instantly | 7E00B801 |
| Grapple meter always flashes green in a Royal Rumble | 7E0871FF |
| Player 1 Palette Modifier | 7E01F6BE |
| Player 2 Palette Modifier | 7E01FC00 |
| Player 1 Alternate Attire Modifier | 7E01F700 |
| Player 2 Alternate Attire Modifier | 7E01FD00 |
| Tournament Round Modifier | 7E084400 |
| Player 1 Finishing Move Status Modifier | 7E075700 |
| Player 2 Finishing Move Status Modifier | 7E075900 |
| Player 1's 1st Partner Finishing Move Status Modifier | 7E075B00 |
| Player 2's 1st Partner Finishing Move Status Modifier | 7E075D00 |
| Player 1's 2nd Partner Finishing Move Status Modifier | 7E075F00 |
| Player 2's 2nd Partner Finishing Move Status Modifier | 7E076100 |
| No SFX & No Music | 7E009801 |
| Easier Grapple Wins | 7E000801 |
| Only two people allowed in the ring at a time | 7E001602 |
| Messes the Referee's count up | 7E001501 |
| No Out of Ring Count for Player 1 | 7E022701 |
| No Out of Ring Count for Player 2 | 7E022901 |
| Rematch Option is Always Available | 7E07B101 |
| Dark Arena | 7E077101 |
| Grapple Meter is Green & Pink | 7E01C701 |
| No Grapple Meter | 7E01B801 |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.