Super Street Fighter II: The New Challengers box art

Super Nintendo · cheat codes

Super Street Fighter II: The New Challengers cheats & codes

353 codes for Super Street Fighter II: The New Challengers on the Super Nintendo, including Game Genie, Pro Action Replay codes. The most useful 153 are listed below.

Super Street Fighter II: The New Challengers Game Genie codes

How to use: Galoob's Game Genie plugged in between the console and the cartridge. Type the codes in on its start-up screen, then press Start. In emulators, add them through the cheat menu and choose the Game Genie format if asked.

EffectCode
No Charging Required For Some Special MovesD002-EDD5
Some Special Moves Can Be Done In The AirDD47-8DD1
Don't Take Damage Except From Throws Or Grabs (Both Players)3C10-7467 3C10-74A7
1st Normal Hit Wins (Except Throws Or Grabs)DD10-7707
Dizziness Doesn't Last1077-7F61
Both Players Start With 1/4 Health4A9C-7FDF
Both Players Start With 1/2 Health969C-7FDF
Both Players Start With 3/4 Health609C-7FDF
Every Hit Sets Opponent On FireCB17-8FAD 7D17-84DD
Every Hit Sets The Opponent On Fire And Knocks Him DownCB17-8FAD F617-84DD
Every Hit Zaps The Opponent And Knocks Him DownCB17-8FAD FC17-84DD
Every Hit Knocks The Opponent DownCB17-8FAD FA17-84DD
Every Hit Is A "Hard Hit" (Opponent Almost Never Gets Knocked Down)CB17-8FAD DC17-84DD
Do Tricks In Midair7E2A-5409

Super Street Fighter II: The New Challengers Pro Action Replay codes

How to use: Datel's Pro Action Replay used 8-character hexadecimal codes. Enter them on the device's menu before the game boots, or in your emulator's cheat menu.

EffectCode
Continues Modifier At Sound Test (Used At Continue Screen)7E05C6??
Infinite Time7E192996
Background Modifier7E18BBXX
Get Dizzy From Every Knockdown (Player 1)7E066E01
Get Dizzy From Every Knockdown (Player 2)7E08AE01
Once Dizzy, Always Dizzy (Player 1)7E058D1E
Once Dizzy, Always Dizzy (Player 2)7E07CD1E
No Push Back Or Delay When Hit (Player 1)7E05947F
No Push Back Or Delay When Hit (Player 2)7E07D47F
No Delay When Ryu/Ken/Dhalsim/Dee Jay Use A Fireball (Player 1)7E052401
No Delay When Ryu/Ken/Dhalsim/Dee Jay Use A Fireball (Player 2)7E076401
Always Battle 107E18BC0A
1 Match To See Ending (Both Players)7E18CA01 7E18CB01
1 Match To See Easy Ending (Both Players)7E18CB00
1 Match To See Normal Ending (Both Players)7E18CB01
1 Match To See Hard Ending (Both Players)7E18CB1E
No HUD/BG Sprites7E00BF10
No HUD/Certain BG Sprites7E00BF11
No HUD7E00BF13
P1 Can't Be Hit (Can Still Be Grabbed)7E063816
P2 Can't Be Hit (Can Still Be Grabbed)7E087816
P1 Throws Disabled7E077A00 7E077B00 7E077C00
P2 Throws Disabled7E053A00 7E053B00 7E053C00
Hyper Mode P17E051701
Hyper Mode P27E075701
P1 Can Do Mid-Air Moves7E05EA00
P2 Can Do Mid-Air Moves7E082A00
P1 Easier Specials (Motion Move)7E05D3FF
P2 Easier Specials (Motion Move)7E0813FF
P1 Can Wall Jump In Mid-Air7E058C01
P2 Can Wall Jump In Mid-Air7E077C01
All P1 Projectiles Are Normal7E078A14 7E078C14
All P1 Hits/Projectiles Shock7E078A1A 7E078C1A
All P1 Hits/Projectiles Burn (Blue)7E078A22 7E078C22
All P1 Hits/Projectiles Burn (Red)7E078A2A 7E078C2A
All P2 Projectiles Are Normal7E054A14 7E054C14
All P2 Hits/Projectiles Shock7E054A1A 7E054C1A
All P2 Hits/Projectiles Burn (Blue)7E054A22 7E054C22
All P2 Hits/Projectiles Burn (Red)7E054A2A 7E054C2A

Super Street Fighter II: The New Challengers Other codes

How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.

EffectCode
P1 Infinite Life7E0531B0
Enemy(P2) Instantly Dies7E0771FF
Always Battle 107E18BC0A
Infinite 99 Time7E192999
1 Second Left7E192901
Player 1 Infinite HealthCB96-7DDD 8D96-7D0D 6296-7D6D 7F96-7DAD D996-7FDD
1st normal hit wins [except throws or grabs]DD10-7707
Both players start with 1/4 health4A9C-7FDF
Both players start with 1/2 health969C-7FDF
Both players start with 3/4 health609C-7FDF
Speed up timerFE0C-7FDD
Slow down timer9C0C-7FDD
Each battle lasts only 1 roundDF81-E404
Dizziness doesn't last1077-7F61
Every hit sets opponent on fireCB17-8FAD 7D17-84DD
Every hit sets the opponent on fire and knocks him downCB17-8FAD F617-84DD
Every hit zaps the opponent and knocks him downCB17-8FAD FC17-84DD
Every hit knocks the opponent downCB17-8FAD FA17-84DD
Players jump slower (Don't work for the computer)CB79-EF61 D579-EFA1
Players jump faster (Don't work for the computer)CB79-EF61 D879-EFA1
Player 2 starts right in front of player 1F122-E760
No charging required for some special movesD002-EDD5
Some special moves can be done in the airDD47-8DD1
Fierce projectiles move faster for everyone [except Sagat]EC20-4D9E
Ryu's Jab dragon punch close to opponent does heavy damage6E9D-8729
Ryu's Fierce red fireballs from far away does heavy damage6E9B-E429
Ryu's Roundhouse hurricane kick in the air does heavy damage6E9D-E429
Faster hurricane kicks [roundhouse]D1A9-1DBA
Super fast hurricane kicks [roundhouse]DBA9-1DBA
Hurricane kicks rise higher when done in mid-air1060-E405
No delay after throwing fireball3169-57A5
Ken's Fierce dragon punch close to opponent does heavy damage6E96-8721
Ken's Fierce fireballs close to opponent does heavy damage6E92-8F21
Ken's Roundhouse hurricane kick while on the ground does heavy damage6E9A-5721
Blanka's Fierce forward ball does heavy damage6E1C-E720
Blanka's Beast leap does heavy damage6E1B-7D29
Blanka's Jab zap does heavy damage6E15-ED20
Chun-Li's Fierce fireball does heavy damage6E5D-7D20
Chun-Li's Down step does heavy damageDE10-5425
Chun-Li's Short lightning kick does heavy damage6E11-8425
Chun Li has a faster whirlwind kick [roundhouse]D15E-8F60
Chun Li has a superfast whirlwind kick [roundhouse]DB5E-8F60
E. Honda's Jab hundred-hand slap does heavy damage6E99-8795
E. Honda's Fierce torpedo does heavy damage6E96-E495
E. Honda's Fierce sumo splash does heavy damage6E92-E795
Guile's Fierce sonic boom does heavy damage6E16-5491
Guile's Roundhouse sonic kick, extremely close range does heavy damage6E1E-7491
Zangief's Double spinning lariat does heavy damage [only certain hits]6E51-EF90
Zangief's Spinning clothesline does heavy damage6E5F-ED90
Dhalsim's Yoga spear does heavy damageDE5E-8729
Dhalsim's Strong yoga flame [solid hit] does heavy damage6E5E-E429
Dhalsim's Fierce yoga fire does heavy damage6E58-E729
Cammy's Fierce spin knuckle does heavy damage6EB3-5F20
Cammy's Roundhouse front kick does heavy damage6EBB-5720
Cammy's Roundhouse cannon drill from far away does heavy damage6EBF-5420
Cammy has an erratic cannon drillD1BE-E7A0
Cammy has a superfast cannon drillDDBE-E760
Cammy has a superfast front kick [fierce]D620-17FA
Cammy has a superfast front kick [strong]D620-149A
Cammy has a superfast front kick [jab]D620-14FA
T. Hawk's The Hawk does heavy damage6EB3-5F91
Fei Long's Fierce slide punch [1st hit] does heavy damage6EC7-5F20
Fei Long's Fierce slide punch [2nd hit] does heavy damage6EC0-5D20
Fei Long's Fierce slide punch [3rd hit] does heavy damage6EC0-5720
Fei Long's Roundhouse dragon kick does heavy damage6ECE-7420
Feilong has a superfast rekka-ken [strong]D528-1D2A
Feilong has a superfast rekka-ken [fierce]D627-1F2A
Dee Jay's Fierce hyper fist [1st hit] does heavy damage6EC5-EF99
Dee Jay's Fierce Max Out does heavy damage6ECF-7D91
Dee Jay's Roundhouse dread kick does heavy damage6EC3-8F99
Dee Jay's Dread Kick Is Faster [fierce]DB23-179A
Deejay's dread kick is faster [strong]DB23-1F9A
Balrog's Fierce charging punch does heavy damage6E6A-EF90
Balrog's Roundhouse charging uppercut does heavy damage6E62-E790
Balrog's Fierce shoulder butt does heavy damage6E69-5799
Balrog has a faster turn punch [roundhouse]D18C-74D5
Balrog has a superfast turn punch [roundhouse]DB8C-74D5
Vega's Fierce claw dive does heavy damageAE6A-8491
Vega's Rolling claw attack does heavy damage6E62-8F91
Vega's Claw thrust does heavy damage6E6E-EF91
Vega has a superfast claw rollD553-5F00
Vega does his claw roll in one place1053-5760
Sagat's Roundhouse low tiger, from far away does heavy damage6E64-5F20
Sagat's Fierce high tiger, from far away does heavy damage6E62-7720
Sagat's Short tiger knee does heavy damage6E53-ED25
Sagat's Jab projectiles move slower for everyone but Sagat does heavy damageEE27-479E
Sagat's Jab projectiles move slower for Sagat does heavy damageEE20-4D2E
Sagat's Fierce projectiles move fasterE520-4F2E
M. Bison has a super fast psycho crusher [fierce]DB2F-CD9A
M. Bison does his psycho crusher in one place [fierce]1086-5D00
Invincibility6D9C-8D67 DF9C-8DA7 6DA1-8FD5 D4A1-8F05 6DAF-7405 D4AF-7465
Hit Anywhere P13D1D-5DDF 0D1D-5D0F D51D-5D6F 8D1D-5DAF
Don't Take Damage Except From Throws Or Grabs (Both Players)3C10-7467 3C10-74A7
Every Hit Is A "Hard Hit" (Opponent Almost Never Gets Knocked Down)CB17-8FAD DC17-84DD
Do Tricks In Midair7E2A-5409
Players Jump SlowerCB79-EF61 D579-EFA1
Players Jump FasterCB79-EF61 D879-EFA1
Continues Modifier At Sound Test (Used At Continue Screen)7E05C600
Infinite Time7E192996
Background Modifier7E18BB00

Showing 100 of 300 codes.

Using cheats today

Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.

Cheats can corrupt save files in rare cases, so back up your saves before experimenting.

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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.