Super Nintendo · cheat codes
Super Metroid cheats & codes
300 codes for Super Metroid on the Super Nintendo, including Game Genie, Pro Action Replay codes. The most useful 121 are listed below.
Super Metroid Game Genie codes
How to use: Galoob's Game Genie plugged in between the console and the cartridge. Type the codes in on its start-up screen, then press Start. In emulators, add them through the cheat menu and choose the Game Genie format if asked.
| Effect | Code |
|---|---|
| Almost Infinite Missles | C288-C5A7 |
| Almost Infinite Super Missles | C28A-C9D7 |
| Almost Infinite Super Bombs | 3CA4-450D |
Super Metroid Pro Action Replay codes
How to use: Datel's Pro Action Replay used 8-character hexadecimal codes. Enter them on the device's menu before the game boots, or in your emulator's cheat menu.
| Effect | Code |
|---|---|
| Infinite Energy | 7E09C263 |
| Invincible | 7E05B6FF
7E18A8FF |
| Infinite Time To Escape Ship | 7E094500
7E094600
7E094701 |
| Moon Jump | 7E0B2D44
7E0B2E01 |
| Untouchable (Except For Acid And When Bosses Grab You) | 7E18A84C |
| Metroid's Health | 7E100D00 |
| Reserve Energy | 7E09D690
7E09D701 |
| Tanks | 7E09C478
7E09C505 |
| Always Hyper Run | 7E0B3F04
7E0A6E02 |
| Select Start Point When Loading A Game (Press Right On Map Screen To Select) | 81A81A00
81A8AF80 |
| Kill Most Enemies On Contact | 7E0A6E0F |
| Crateria Mapped | 7ED908FF |
| Brinstar Mapped | 7ED909FF |
| Norfair Mapped | 7ED90AFF |
| Wrecked Ship Mapped | 7ED90BFF |
| Maridia Mapped | 7ED90CFF |
| Tourian Mapped | 7ED90DFF |
| Can Access Tourian From Sunken Statues Room | 7ED820C1
7ED8211F |
Super Metroid More Pro Action Replay codes
How to use: Datel's Pro Action Replay used 8-character hexadecimal codes. Enter them on the device's menu before the game boots, or in your emulator's cheat menu.
| Effect | Code |
|---|---|
| Immune To Enemy Attacks | 7E18A801 |
| Infinite Life | 7E09C2DB
7E09C305 |
| Max Life | 7E09C4DB
7E09C505 |
| Crateria Mapped | 7ED908FF |
| Brinstar Mapped | 7ED909FF |
| Norfair Mapped | 7ED90AFF |
| Wrecked Ship Mapped | 7ED90BFF |
| Maridia Mapped | 7ED90CFF |
| Tourain Mapped | 7ED90DFF |
| Infinite 999 Rockets | 7E09C6E7
7E09C703 |
| Maximum 999 Rockets | 7E09C8E7
7E09C903 |
| Maximum 99 Super Rockets | 7E09CC63 |
| Infinite 99 Super Bombs | 7E09CE63 |
| Maximum 99 Super Bombs | 7E09D063 |
| 0 Hours Played | 7E09E000 |
| Can Access Tourain From Sunken Statues Room | 7ED820C1
7ED8211F |
| Have all suits and Misc Items | 7E09A4FF |
| Have all Boots and Bombs | 7E09A5FF |
| Have all Guns minus the Charge Beam | 7E09A8FF |
| Have Charge Beam | 7E09A9FF |
| Grapple and X-Ray | 7E09A3C0 |
| Switching Areas Fills Map | CE6B-1FAF
D76B-146F |
| Skip intro and start on Planet Zebes when starting a new game | DD38-C4A8 |
| Select area when loading a game [press right on map screen to select] | DDCF-4461
6DCC-47A1 |
| No energy loss from enemies | C225-3005 |
| Super jumps don't drain energy | C22A-456D |
| Almost infinite missiles | C288-C5A7 |
| Almost infinite super missiles | C28A-C9D7 |
| Almost infinite super bombs | 3CA4-450D |
| Start with hyper gun in inventory | 62C5-14A6 |
| Start with about 500 energy tanks | E7D7-FAAD
DFD7-FA6D |
| Start with about 700 energy tanks | 88D7-FAAD
D4D7-FA6D |
| Start with about 1000 energy tanks | 35D7-FAAD
D7D7-FA6D |
| Start with about 1200 energy tanks | CED7-FAAD
D0D7-FA6D |
| Start with about 1500 energy tanks | 28D7-FAAD
D9D7-FA6D |
| 10 Maximum missiles | DCD7-F26D |
| 25 Maximum missiles | FBD7-F26D |
| 50 Maximum missiles | 74D7-F26D |
| 75 Maximum missiles | 08D7-F26D |
| 100 Maximum missiles | 10D7-F26D |
| 125 Maximum missiles | 52D7-F26D |
| 150 Maximum missiles | B1D7-F26D |
| 175 Maximum missiles | CED7-F26D |
| 200 Maximum missiles | A6D7-F26D |
| 5 Maximum super missiles | D9D7-F36D |
| 10 Maximum super missiles | DCD7-F36D |
| 25 Maximum super missiles | FBD7-F36D |
| 50 Maximum super missiles | 74D7-F36D |
| 5 Maximum super bombs | D9D7-FE6D |
| 10 Maximum super bombs | DCD7-FE6D |
| 25 Maximum super bombs | FBD7-FE6D |
| 50 Maximum super bombs | 74D7-FE6D |
| Set hours played to 0 [for better ending] | DDD0-FE6D |
| Add charge beam | FDDF-F2AD |
| Get wave beam | DFDF-F26D |
| Get ice and wave beams | D7DF-F26D |
| Get ice, wave, and spazer beam | D5DF-F26D |
| Get ice, wave, spazer, and plasma beams | DEDF-F26D |
| Add ball | D0DF-FA6D |
| Add ball and varia suit | D9DF-FA6D |
| Add ball, varia suit, spring ball | D5DF-FA6D |
| Add ball, varia suit, spring ball, gravity suit | 45DF-FA6D |
| Add ball, varia suit, spring ball, screw attack, gravity suit | 4EDF-FA6D |
| Add bomb | FDDF-FAAD |
| Add X-ray | 6DDF-FAAD
6DDF-FA0D |
| Add X-ray and grapple | ADDF-FAAD
ADDF-FA0D |
| Add X-ray and bomb | BDDF-FAAD
BDDF-FA0D |
| Add X-ray, grapple, bomb | 2DDF-FAAD
2DDF-FA0D |
| Add bomb and hi-jump boots | FFDF-FAAD |
| Add bomb, hi-jump boots and speed boots | 7FDF-FAAD |
| Add bomb, all boots | 77DF-FAAD |
| Add all boots, bomb, grapple, X-ray | E7DF-FAAD
E7DF-FA0D |
| Crateria is already mapped out | EED9-93DD |
| Brinstar is already mapped out | EED9-930D |
| Norfair is already mapped out | EED9-936D |
| Wrecked ship is already mapped out | EED9-93AD |
| Maridia is already mapped out | EED9-9EDD |
| Tourian is already mapped out | EED9-9E0D |
| Avoid sinking in Maridia sand | 6D8F-14FF |
| Event Modifier | DFDB-11D4 |
| Disable SFX | DFDB-1104 |
| Brightness Control | 7E005100 |
| Disable Low Health Alarm | F036-C964 |
| Full movement speed in Maridia sand | 6D8F-14FF
DDBF-4504 |
| Get All Items In Current Room | 402B-3DB7
402E-3FF7 |
| Have Speed Booster Effect | 6DCC-4BDF
6DC8-4CDF |
| Enemies Die When You Get Close To Them | 6DCC-4BDF
6DC3-4B6D
FCC3-4BAD
18CB-3C1F
D18F-3601
1825-1B4D |
| Enemies Die When You Get Close To Them | 6DCC-4BDF
6DBF-3BA4
40BF-3CD4
18BB-46F2
D18F-3601
1825-1B4D
1826-38D6 |
| Invincibility Projectiles | 1DB4-16A4 |
| Invincibility Spikes | 6DB1-4194
6D62-C0B7
6D6B-C927 |
| Metroids Can Be Killed Without Freezing Them | 403F-38DE
6D34-3BAE |
| Walk Through Walls | 6DB4-39BF |
| Jump In Mid Air | 6DB8-39BF
6D3D-C5DF |
| Jump Through Ceilings | DDB0-C9FF |
| Hit Anywhere (Projectiles) | 6DB1-3C6F
40C8-18DD
6DC2-1BDD |
| Allow Space Station Inventory Access | 4039-C504 |
| Press Start to Beat the Game | 4135-C1D4 |
| All Doors Open | 6DB9-409F
6DBF-412F |
| Ridley Instantly Retreats | 6DC3-C82B |
| One Hit Kills | 40C1-CC0F
40C1-4CA4 |
Showing 100 of 279 codes.
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.