Super Nintendo · cheat codes
Super Mario World cheats & codes
481 codes for Super Mario World on the Super Nintendo, including Game Genie, Pro Action Replay codes. The most useful 216 are listed below.
Super Mario World Game Genie codes
How to use: Galoob's Game Genie plugged in between the console and the cartridge. Type the codes in on its start-up screen, then press Start. In emulators, add them through the cheat menu and choose the Game Genie format if asked.
| Effect | Code |
|---|---|
| Mario On Ice | EDA5-0F6F
61A5-040F
61A6-0D6F |
| Waterworld Mario | EDA5-0F6F
69A5-040F
69A6-0D6F |
| Reverse Switch Palace Blocks | 2D80-0DE1
ED8B-0D89 |
| Yoshi is Invincible | 89E4-AFD9
89C6-D4DB |
| Infinite Items Yoshi Picks Up | 82E9-64A0
82E2-04D0 |
| Infinite Flying Time For Yoshi | C2EC-0700 |
| Collecting A Yoshi Coin Gives You Yoshi's Wings | B9E5-A4AD
F8E5-A7DD |
| Multi-Jump and Low Gravity | 336B-D4D0 |
| Shoot Fireballs Straight | DDEA-6F07
DDB2-AFD8 |
| Power-up Select | EDA5-0F6F |
| Warp to Star World | EDB7-0FBD |
| Rapid-Fire Fireballs (Facing Right Only) | D5EB-6F07 |
| Stomp 8 Enemies And Get 1-Ups | C23B-AF07 |
| Nintendo Debug #2 | DDA6-DF07 |
| Item Doesn't Fall From Box When You Get Hit | 6DEE-14DF
D4EE-140F |
| Start with 1 life instead of 5 | DDB4-6F07 |
| Start with 9 lives | D6B4-6F07 |
| Start with 15 lives | D3B4-6F07 |
| Start with 25 lives | F6B4-6F07 |
| Start with 50 lives | 7FB4-6F07 |
| Start with 99 lives | 14B4-6F07 |
| Infinite lives | C222-D4DD |
| Extra life at 5 coins instead of 100 | D964-A7D7
D967-AFA7 |
| Extra life at 10 coins | DC64-A7D7
DC67-AFA7 |
| Extra life at 20 coins | F064-A7D7
F067-AFA7 |
| Extra life at 50 coins | 7464-A7D7
7467-AFA7 |
| Start and stay invincible most of the time | DD32-6DAD |
| Stay as Super Mario, Fire Mario or Cape Mario when you get hit | CBED-6DDF |
| Stay as Super Mario, Fire Mario or Cape Mario when you fall and die | CB28-DF6D |
| Low jump | D02C-AF6F |
| Super jump | D42C-AF6F |
| Mega-jump | DF2C-AF6F |
| Infinite time | C264-64D7 |
| Extra life with every dragon coin instead of 5 | D2E5-A7AD |
| Start as Super Mario | 31B7-6F07 |
| Start as Cape Mario | CBB7-6D67
D4B7-6DA7
3CB7-6FD7
69B7-6F07 |
| Start as Fire Mario | CBB7-6D67
D7B7-6DA7
3CB7-6FD7
69B7-6F07 |
| Little Yoshi grows into big Yoshi after eating just 1 enemy instead of 5 | DFCE-64A0 |
| Little Yoshi grows into big Yoshi after eating just 2 enemies | D4CE-64A0 |
| Little Yoshi grows into big Yoshi after eating just 3 enemies | D7CE-64A0 |
| Little Yoshi grows into big Yoshi after eating just 4 enemies | D0CE-64A0 |
| Mutli-Jump Spin-Jumps, Hold For Slow Descent | F53F-6767
DD3F-67A7 |
| Coins Rack Up All The Time | 4064-ADD7 |
| Get Yoshi Coin Must Of The Time | 40ED-A4AD |
| Get Coins Must Of The Time | 6DED-A7AD |
| Jump In Midair | 6D2E-0FDF |
| Disable Swimming | 1031-6DD4
6D30-67A4 |
| Always Shoot Fireballs | 4026-DDAD |
| Invincible Pits/Lava/Enemies | CBED-646F
6DED-64AF
69ED-67DF
52ED-670F
18ED-676F
CECF-0FA1 |
| Walk Through Walls | 1D3F-6D04
C23D-64D4
6D3F-0D67
1D37-6D64 |
| Enemies Die When You Get Close To Them | 40C7-DDD1
6DC7-DF01
40C7-D761
40C0-DF01 |
| Fireballs Hit Anywhere | 40C2-D7A6 |
| Cape Hits Anywhere | 40BE-AD66 |
| Fireballs Turn Most Enemies Into Lives | 56C4-0466 |
| Fireballs Turn Most Enemies Into Starman | 51C4-0466 |
| Fireballs Turn Most Enemies Into Flowers | 59C4-0466 |
| Grab Key To Finish Level From Anywhere | DD3D-6460 |
| Causes Mario To Jump And Float Until You Let Go Of Jump | DD2C-AF6F |
| Funky Mario | CBB7-6D67
DEB7-6DA7
3CB7-6FD7
69B7-6F07 |
| Swim In Every Level! | CBEA-6DAD |
| Fake Fire Mario | 7732-6DAD |
| Nighttime! | 0DED-AFDF |
| Fake Invincibility | D032-6DAD |
| Jackhammer Jump | 232C-AF6F |
| Spontaneously Change From Mario To Luigi | FD32-6DAD |
| If You Hold Down The B Button, You Float Around! | EE2C-AF6F |
| Little Yoshie Only Has To Eat 13 Enemies To Get Big | DECE-64A0 |
| Little Yoshie Only Has To Eat 25 Enemies To Get Big | F8CE-64A0 |
| Extra Life After Each Coin, Even Yoshi Coins | DD64-A7D7
DD67-AFA7 |
| "Gem" Mario | 0032-6DAD |
| If You Die, Restart At The Halfway Point | 6267-AF97 |
| As Soon As You Start A Level, You'll Automatically Exit Thru The 2nd Exit | 62C3-64DF |
| Activates The Green Blocks In The Level | B286-07E9 |
| Collect 1 Berry For Yoshi To Hatch A Mushroom | DFE3-D7A0 |
| Collect 2 Berries For Yoshi To Hatch A Cloud | DBE3-DF00 |
| Continue With A Yoshi If You Die While On One | 62C2-DF0D |
| Start Most Stages With A Flying Yoshi (Must Have Yoshi Collect A Turtle Shell To Fly) | 62C1-ADAB |
| 4000 Points Kicking An Empty Turtle Shell | 62C0-AFA1 |
| Nintendo's Debug | DDC1-64DD
DDC5-6DAD |
| Enable Item Window's "Goal Point" (Quit) | 7E0D-C2D7 |
| Skip Worlds | EECD-AF6F |
| Black Mario | 9E32-6DAD |
| No Enemies | 3E32-6DAD |
| Low Gravity Float | 4D2C-AF0F |
| Any Yoshi Always Has Wings And Flies Without A Shell | DDE0-07A0 |
| Mario Has A Halo On Map | 31B4-6F07 |
| Time Doesn't Countdown | 6664-64D7 |
| Time Never Runs Out | BB64-64D7 |
| Super-Fast Clock | AA64-64D7 |
| Start As Red Spasms Mario | 69B7-6F07 |
| Start Button Has No Effect | CBC4-6DAD |
| Start And Select Button Combo Makes The Game Pause Forever | CBC5-6DAD |
| Whenever You Land Hard On The Ground Via The Cape, You Die | CBCA-6DAD |
| At The Beginning of A Level You Go To The Yoshi Bonus Stage And When You Fall The Level Is Beaten! | 0BCD-AF6F |
| Die After Losing One Life | DE22-D4DD |
| Lose Every Life Except One When You Die | BB22-D4DD |
| Says Game Over After Every Life | C022-D4DD |
| Runs Super Fast Without Holding Down Run; Turn Around With Spin Jump | EE28-6F6F |
| Run Super Fast One Direction; Hard To Control | EE2D-AF6F |
| Bogus Jump | DE2C-AF6F |
Showing 100 of 144 codes.
Super Mario World Pro Action Replay codes
How to use: Datel's Pro Action Replay used 8-character hexadecimal codes. Enter them on the device's menu before the game boots, or in your emulator's cheat menu.
| Effect | Code |
|---|---|
| Mario Cape | 7E001902 |
| Mario Fire | 7E001903 |
| Mario Star | 7E1490FF |
| Infinite Coins | 7E0DBF63 |
| Play as Luigi | 7E0DB301 |
| Extra Item Mushroom | 7E0DC101 |
| Extra Item Fire | 7E0DC102 |
| Extra Item Star | 7E0DC103 |
| Extra Item Feather | 7E0DC104 |
| Invincible | 7E1490FF |
| Always Have Yoshi | 7E0DC101 |
| Infinite Coins from Multi-Coin boxes | 7E186BFF |
| Infinite P-Button Time | 7E1891FF |
| Infinite lives Mario | 7E0DB405 |
| Infinite lives Luigi | 7E0DBE05 |
| 1up from each enemy you stomp | 7E169707 |
Super Mario World More Pro Action Replay codes
How to use: Datel's Pro Action Replay used 8-character hexadecimal codes. Enter them on the device's menu before the game boots, or in your emulator's cheat menu.
| Effect | Code |
|---|---|
| Infinite Maximum Coins | 7E0DBF63 |
| Powerup Always ?? In Level | 7E001900 |
| In-level music mod | 7E0DDA00 |
| Spare Item Type(In-Level) | 7E0DC200 |
| Spare Item Type(On Map) | 7E0DBC00 |
| Infinite 99 Lives | 7E0DBE63 |
| Always 999 Time | 7E0F3109
7E0F3209
7E0F3309 |
| Always 100 Bonus Points | 7E0F4864 |
| Exit Level, Second Exit | 7E143401 |
| Exit Level, Normal Exit | 7E149301 |
| Disable Mosaic Effect | 7E0DB000 |
| Activates Green Blocks | 7E1F2701 |
| Activates Yellow Blocks | 7E1F2801 |
| Activates Blue Blocks | 7E1F2901 |
| Activates Red Blocks | 7E1F2A01 |
| Deactivates Green Blocks | 7E1F2700 |
| Deactivates Yellow Blocks | 7E1F2800 |
| Deactivates Blue Blocks | 7E1F2900 |
| Deactivates Red Blocks | 7E1F2A00 |
| Mario On Ice | EDA5-0F6F
61A5-040F
61A6-0D6F |
| Waterworld Mario | EDA5-0F6F
69A5-040F
69A6-0D6F |
| Reverse Switch Palace Blocks | 2D80-0DE1
ED8B-0D89 |
| Yoshi is Invincible | 89E4-AFD9
89C6-D4DB |
| Infinite Items Yoshi Picks Up | 82E9-64A0
82E2-04D0 |
| Infinite Flying Time For Yoshi | C2EC-0700 |
| Collecting A Yoshi Coin Gives You Yoshi's Wings | B9E5-A4AD
F8E5-A7DD |
| Multi-Jump and Low Gravity | 336B-D4D0 |
| Shoot Fireballs Straight | DDEA-6F07
DDB2-AFD8 |
| Power-up Select | EDA5-0F6F |
| Warp to Star World | EDB7-0FBD |
| Rapid-Fire Fireballs (Facing Right Only) | D5EB-6F07 |
| Stomp 8 Enemies And Get 1-Ups | C23B-AF07 |
| Nintendo Debug #2 | DDA6-DF07 |
| Blocks That Produce A Mushroom When Small & ! Boxes | 7E0DB4DD |
| Blocks That Produce A Flower | 7E0DB4DD |
| Blocks That Produce A Feather | 7E0DB4DD |
| Turn Blocks That Produce A Star | 7E0DB400 |
| Turn Blocks That Produce A 1-Up Mushroom | 7E0DB400 |
| Turn Blocks That Produce A Vine | 7E0DB400 |
| Lakitu's Ammo Modifier | 7E0DB4DD |
| Lakitu's Ammo Modifier When Silver Pow Switch is Active | 7E0DB400 |
| What Hatches From Green Eggs If You Don't Have Him | 7E0DB4DD |
| What Hatches From Green Eggs If You Already Have Him | 7E0DB400 |
| Item Doesn't Fall From Box When You Get Hit | 6DEE-14DF
D4EE-140F |
| Start with 1 life instead of 5 | DDB4-6F07 |
| Start with 9 lives | D6B4-6F07 |
| Start with 15 lives | D3B4-6F07 |
| Start with 25 lives | F6B4-6F07 |
| Start with 50 lives | 7FB4-6F07 |
| Start with 99 lives | 14B4-6F07 |
| Infinite lives | C222-D4DD |
| Extra life at 5 coins instead of 100 | D964-A7D7
D967-AFA7 |
| Extra life at 10 coins | DC64-A7D7
DC67-AFA7 |
| Extra life at 20 coins | F064-A7D7
F067-AFA7 |
| Extra life at 50 coins | 7464-A7D7
7467-AFA7 |
| Start and stay invincible most of the time | DD32-6DAD |
| Stay as Super Mario, Fire Mario or Cape Mario when you get hit | CBED-6DDF |
| Stay as Super Mario, Fire Mario or Cape Mario when you fall and die | CB28-DF6D |
| Low jump | D02C-AF6F |
| Super jump | D42C-AF6F |
| Mega-jump | DF2C-AF6F |
| Infinite time | C264-64D7 |
| Extra life with every dragon coin instead of 5 | D2E5-A7AD |
| Start as Super Mario | 31B7-6F07 |
| Start as Cape Mario | CBB7-6D67
D4B7-6DA7
3CB7-6FD7
69B7-6F07 |
| Start as Fire Mario | CBB7-6D67
D7B7-6DA7
3CB7-6FD7
69B7-6F07 |
| Little Yoshi grows into big Yoshi after eating just 1 enemy instead of 5 | DFCE-64A0 |
| Little Yoshi grows into big Yoshi after eating just 2 enemies | D4CE-64A0 |
| Little Yoshi grows into big Yoshi after eating just 3 enemies | D7CE-64A0 |
| Little Yoshi grows into big Yoshi after eating just 4 enemies | D0CE-64A0 |
| Mutli-Jump Spin-Jumps, Hold For Slow Descent | F53F-6767
DD3F-67A7 |
| Coins Rack Up All The Time | 4064-ADD7 |
| Get Yoshi Coin Must Of The Time | 40ED-A4AD |
| Get Coins Must Of The Time | 6DED-A7AD |
| Jump In Midair | 6D2E-0FDF |
| Disable Swimming | 1031-6DD4
6D30-67A4 |
| Always Shoot Fireballs | 4026-DDAD |
| Invincible Pits/Lava/Enemies | CBED-646F
6DED-64AF
69ED-67DF
52ED-670F
18ED-676F
CECF-0FA1 |
| Walk Through Walls | 1D3F-6D04
C23D-64D4
6D3F-0D67
1D37-6D64 |
| Enemies Die When You Get Close To Them | 40C7-DDD1
6DC7-DF01
40C7-D761
40C0-DF01 |
| Fireballs Hit Anywhere | 40C2-D7A6 |
| Cape Hits Anywhere | 40BE-AD66 |
| Fireballs Turn Most Enemies Into Lives | 56C4-0466 |
| Fireballs Turn Most Enemies Into Starman | 51C4-0466 |
| Fireballs Turn Most Enemies Into Flowers | 59C4-0466 |
| Grab Key To Finish Level From Anywhere | DD3D-6460 |
| Causes Mario To Jump And Float Until You Let Go Of Jump | DD2C-AF6F |
| Funky Mario | CBB7-6D67
DEB7-6DA7
3CB7-6FD7
69B7-6F07 |
| Swim In Every Level! | CBEA-6DAD |
| Fake Fire Mario | 7732-6DAD |
| Nighttime! | 0DED-AFDF |
| Fake Invincibility | D032-6DAD |
| Jackhammer Jump | 232C-AF6F |
| Spontaneously Change From Mario To Luigi | FD32-6DAD |
| If You Hold Down The B Button, You Float Around! | EE2C-AF6F |
| Little Yoshie Only Has To Eat 13 Enemies To Get Big | DECE-64A0 |
| Little Yoshie Only Has To Eat 25 Enemies To Get Big | F8CE-64A0 |
| Extra Life After Each Coin, Even Yoshi Coins | DD64-A7D7
DD67-AFA7 |
| "Gem" Mario | 0032-6DAD |
| If You Die, Restart At The Halfway Point | 6267-AF97 |
Showing 100 of 321 codes.
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.