Nintendo DS · Adventure
The Silver Case
Deep cut
| System | Nintendo DS |
|---|---|
| Genre | Adventure |
| Developer | Grasshopper Manufacture |
| Publisher | ASCII Corporation |
| Players | 1 player |
| Commitment | Weekend project (Roughly 6–20 hours) |
| Legacy | Deep cut · legacy score 2 |
Developed by Grasshopper Manufacture and published by ASCII Corporation, The Silver Case arrived on the Nintendo DS as an adventure game. This DS release is a port or adaptation of a game that first appeared in 1999.
Grasshopper Manufacture also made Contact and Flower, Sun, and Rain for the DS.
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to get lost in a long quest
- you have time for a weekend project (roughly 6–20 hours)
- you've played the DS hits and want something less obvious
Maybe skip it if…
- you want fast action rather than puzzles and exploration
- you are looking for something to play with friends
What playing The Silver Case is like
Adventure games focus on exploration, story and puzzle-solving rather than combat. Progress comes from examining your surroundings, collecting items and figuring out how they fit together.
Tip for newcomers: Classic adventure games can be cryptic by modern standards. Take notes, try everything on everything, and save before risky choices.
The Silver Case walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for The Silver Case.
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Playing DS games today
Many DS games rely on the touchscreen and stylus, so they play best on original hardware, a 3DS, or an emulator with mouse or touch input such as Rec0m88. The library is enormous, which makes a recommendation engine especially handy.
The Silver Case FAQ
Who made The Silver Case?
It was developed by Grasshopper Manufacture and published by ASCII Corporation.
Is The Silver Case multiplayer?
No. The Silver Case is a single-player game.
How long does The Silver Case take to play?
As an adventure game, The Silver Case typically falls into the "Weekend project" category: roughly 6–20 hours. Your time will vary with skill and how much you explore.
Read more about The Silver Case on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.