Wonder Boy in Monster Land Master System box art

Sega Master System · Platformer

Wonder Boy in Monster Land

Certified classic

SystemSega Master System
Released1988
GenrePlatformer
DeveloperSEGA
PublisherSEGA
Players1 player
CommitmentAn evening or two (Roughly 1–6 hours to see it through)
SeriesWonder Boy
ESRBE
LegacyCertified classic · legacy score 14

Developed by SEGA, Wonder Boy in Monster Land arrived on the Sega Master System in 1988 as a platformer.

It landed about 2 years into the Master System's life. Other notable Master System releases from 1988 include Double Dragon, R-Type and Shinobi. Among the 66 Master System platformers in our database, it ranks #7 by legacy score.

It is part of the Wonder Boy series; on the Master System you can also try Wonder Boy III: The Dragon's Trap, Wonder Boy in Monster World and Super Wonder Boy: Monster World. The series also appears on other systems with Monster World IV (Genesis) and Wonder Boy in Monster World (Genesis). SEGA also made Alex Kidd in Miracle World, Phantasy Star and Hang-On for the Master System.

This is a solo experience: one player, no waiting on anyone else.

Pick it if…

  • you want to run, jump and explore
  • you have time for an evening or two (roughly 1–6 hours to see it through)
  • you want to experience one of the Master System's defining games

Maybe skip it if…

  • you get frustrated by precise jumps and limited lives
  • you are looking for something to play with friends

What playing Wonder Boy in Monster Land is like

Platformers are all about movement: running, jumping and timing your way across levels full of gaps, enemies and secrets. The best ones feel great to control within seconds and then slowly teach you to master every leap.

Tip for newcomers: Retro platformers often have limited lives and few checkpoints. Learn one level at a time, look for hidden 1-ups, and don't be shy about using a save feature when it is available.

Wonder Boy in Monster Land gameplay screenshot on Master System
In-game screenshot (Master System)

Wonder Boy in Monster Land cheats & codes

52 codes on file (Action Replay, Other codes). Here are a few Action Replay codes to start with:

Always Have 99 Gold00C0-B999
Invincibility00C0-BC14
Infinite Revival Potions00C1-AB04
Mega Jumps00C1-C301
Infinite Money00C0-BA44
Start With The Sword00C2-5400

See all Wonder Boy in Monster Land cheats

Wonder Boy in Monster Land walkthroughs & guides

Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Wonder Boy in Monster Land.

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Playing Master System games today

The Master System library is full of colorful arcade-style games that are easy to pick up. Many titles also appear in Sega's official compilations.

Wonder Boy in Monster Land FAQ

When did Wonder Boy in Monster Land come out on the Master System?

Wonder Boy in Monster Land was released for the Sega Master System in 1988.

Who made Wonder Boy in Monster Land?

It was developed by SEGA.

Is Wonder Boy in Monster Land multiplayer?

No. Wonder Boy in Monster Land is a single-player game.

How long does Wonder Boy in Monster Land take to play?

As a platformer, Wonder Boy in Monster Land typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.

Read more about Wonder Boy in Monster Land on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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