Intellivision · Strategy
Triple Challenge: Chess, Checkers, Backgammon
| System | Intellivision |
|---|---|
| Genre | Strategy |
| Developer | Realtime Associates |
| Publisher | Intv Corp |
| Players | 1–2 players |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut |
Released for the Intellivision, Triple Challenge: Chess, Checkers, Backgammon is a strategy game developed by Realtime Associates and published by Intv Corp.
Realtime Associates also made Hover Force, Diner and Tower of Doom for the Intellivision.
Triple Challenge: Chess, Checkers, Backgammon supports up to 2 players, whether that means taking turns or going head-to-head.
Pick it if…
- you want to think and plan
- you have time for a quick session (under an hour, or endless arcade fun)
- you have a friend to play against
- you've played the Intellivision hits and want something less obvious
Maybe skip it if…
- you want quick action without planning ahead
What playing Triple Challenge: Chess, Checkers, Backgammon is like
Strategy games reward planning over reflexes: command armies, manage resources and outthink opponents on turn-based or real-time battlefields.
Tip for newcomers: Read the manual or tutorial if one exists: retro strategy games often assume you know their rules. Save between missions.
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Playing Intellivision games today
Intellivision games reward patience: many are slower, more strategic designs than their Atari rivals. Official compilations have kept a large part of the library available on modern platforms.
Triple Challenge: Chess, Checkers, Backgammon FAQ
Who made Triple Challenge: Chess, Checkers, Backgammon?
It was developed by Realtime Associates and published by Intv Corp.
Is Triple Challenge: Chess, Checkers, Backgammon multiplayer?
Yes. Triple Challenge: Chess, Checkers, Backgammon supports up to 2 players.
How long does Triple Challenge: Chess, Checkers, Backgammon take to play?
As a strategy game, Triple Challenge: Chess, Checkers, Backgammon typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.