Intellivision · Shoot 'em Up
Super Cobra
| System | Intellivision |
|---|---|
| Genre | Shoot 'em Up |
| Developer | Konami |
| Publisher | Parker Brothers |
| Players | 1–2 players |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut |
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for a quick session (under an hour, or endless arcade fun)
- you have a friend to play against
- you've played the Intellivision hits and want something less obvious
Maybe skip it if…
- you dislike high difficulty and screens full of bullets
What playing Super Cobra is like
Shoot 'em ups (shmups) put you in a ship facing waves of enemies and bullets. Runs are short and intense, and the goal is to survive, collect power-ups and push your high score.
Tip for newcomers: Focus on your ship's small hitbox rather than the flood of bullets, and learn which power-ups suit each stage. Most shmups are designed to be replayed many times.
If you like Super Cobra, the Matrix also picks…
Playing Intellivision games today
Intellivision games reward patience: many are slower, more strategic designs than their Atari rivals. Official compilations have kept a large part of the library available on modern platforms.
Super Cobra FAQ
Who made Super Cobra?
It was developed by Konami and published by Parker Brothers.
Is Super Cobra multiplayer?
Yes. Super Cobra supports up to 2 players.
How long does Super Cobra take to play?
As a shoot 'em up, Super Cobra typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.