Pitfall! Intellivision box art

Intellivision · Action

Pitfall!

SystemIntellivision
Released1982
GenreAction
DeveloperActivision
PublisherActivision
Players1 player
CommitmentQuick session (Under an hour, or endless arcade fun)
LegacyDeep cut

Released for the Intellivision in 1982, Pitfall! is an action game developed by Activision.

It landed about 3 years into the Intellivision's life. Other notable Intellivision releases from 1982 include Demon Attack, Buzz Bombers and Beauty & the Beast.

Activision also made Beamrider, Happy Trails and River Raid for the Intellivision.

This is a solo experience: one player, no waiting on anyone else.

Pick it if…

  • you want to fight, blast and test your reflexes
  • you have time for a quick session (under an hour, or endless arcade fun)
  • you've played the Intellivision hits and want something less obvious

Maybe skip it if…

  • you prefer slow, thoughtful games over reflex tests
  • you are looking for something to play with friends

What playing Pitfall! is like

Action games test reflexes and nerve. Expect fast enemies, tight controls and stages you clear by reacting quickly and learning enemy patterns.

Tip for newcomers: Retro action games are often short but tough. Treat early deaths as practice runs; every attempt teaches you where the next threat comes from.

Pitfall! gameplay screenshot on Intellivision
In-game screenshot (Intellivision)

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Playing Intellivision games today

Intellivision games reward patience: many are slower, more strategic designs than their Atari rivals. Official compilations have kept a large part of the library available on modern platforms.

Pitfall! FAQ

When did Pitfall! come out on the Intellivision?

Pitfall! was released for the Intellivision in 1982.

Who made Pitfall!?

It was developed by Activision.

Is Pitfall! multiplayer?

No. Pitfall! is a single-player game.

How long does Pitfall! take to play?

As an action game, Pitfall! typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.

Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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