Intellivision · Action
Lock 'N' Chase
| System | Intellivision |
|---|---|
| Genre | Action |
| Developer | Data East |
| Publisher | Mattel Electronics |
| Players | 1–2 players |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut |
Developed by Data East and published by Mattel Electronics, Lock 'N' Chase arrived on the Intellivision as an action game.
Data East also made BurgerTime, Mission X and Bump 'n' Jump for the Intellivision.
Lock 'N' Chase supports up to 2 players, whether that means taking turns or going head-to-head.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for a quick session (under an hour, or endless arcade fun)
- you have a friend to play against
- you've played the Intellivision hits and want something less obvious
Maybe skip it if…
- you prefer slow, thoughtful games over reflex tests
What playing Lock 'N' Chase is like
Action games test reflexes and nerve. Expect fast enemies, tight controls and stages you clear by reacting quickly and learning enemy patterns.
Tip for newcomers: Retro action games are often short but tough. Treat early deaths as practice runs; every attempt teaches you where the next threat comes from.
If you like Lock 'N' Chase, the Matrix also picks…
Playing Intellivision games today
Intellivision games reward patience: many are slower, more strategic designs than their Atari rivals. Official compilations have kept a large part of the library available on modern platforms.
Lock 'N' Chase FAQ
Who made Lock 'N' Chase?
It was developed by Data East and published by Mattel Electronics.
Is Lock 'N' Chase multiplayer?
Yes. Lock 'N' Chase supports up to 2 players.
How long does Lock 'N' Chase take to play?
As an action game, Lock 'N' Chase typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.