Intellivision · Action
Astrosmash
| System | Intellivision |
|---|---|
| Genre | Action |
| Developer | Mattel Electronics |
| Publisher | Mattel Electronics |
| Players | 1 player |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Legacy | Deep cut |
Astrosmash is an action game released for the Intellivision, developed by Mattel Electronics.
Mattel Electronics also made Utopia, Masters of the Universe: The Power of He-Man and B-17 Bomber for the Intellivision.
Astrosmash is a single-player game, so it's one to enjoy at your own pace.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for a quick session (under an hour, or endless arcade fun)
- you've played the Intellivision hits and want something less obvious
Maybe skip it if…
- you prefer slow, thoughtful games over reflex tests
- you are looking for something to play with friends
What playing Astrosmash is like
Action games test reflexes and nerve. Expect fast enemies, tight controls and stages you clear by reacting quickly and learning enemy patterns.
Tip for newcomers: Retro action games are often short but tough. Treat early deaths as practice runs; every attempt teaches you where the next threat comes from.
If you like Astrosmash, the Matrix also picks…
Playing Intellivision games today
Intellivision games reward patience: many are slower, more strategic designs than their Atari rivals. Official compilations have kept a large part of the library available on modern platforms.
Astrosmash FAQ
Who made Astrosmash?
It was developed by Mattel Electronics.
Is Astrosmash multiplayer?
No. Astrosmash is a single-player game.
How long does Astrosmash take to play?
As an action game, Astrosmash typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.