Wolfchild Game Gear box art

Sega Game Gear · Platformer

Wolfchild

SystemSega Game Gear
GenrePlatformer
DeveloperCore Design
PublisherVirgin
Players1–2 players
CommitmentAn evening or two (Roughly 1–6 hours to see it through)
LegacyDeep cut

Wolfchild is a platformer released for the Sega Game Gear, developed by Core Design and published by Virgin.

Core Design also made Asterix and the Great Rescue, Chuck Rock II: Son of Chuck and Chuck Rock for the Game Gear.

Wolfchild supports up to 2 players, whether that means taking turns or going head-to-head.

Pick it if…

  • you want to run, jump and explore
  • you have time for an evening or two (roughly 1–6 hours to see it through)
  • you have a friend to play against
  • you've played the Game Gear hits and want something less obvious

Maybe skip it if…

  • you get frustrated by precise jumps and limited lives

What playing Wolfchild is like

Platformers are all about movement: running, jumping and timing your way across levels full of gaps, enemies and secrets. The best ones feel great to control within seconds and then slowly teach you to master every leap.

Tip for newcomers: Retro platformers often have limited lives and few checkpoints. Learn one level at a time, look for hidden 1-ups, and don't be shy about using a save feature when it is available.

Wolfchild gameplay screenshot on Game Gear
In-game screenshot (Game Gear)

Wolfchild cheats & codes

12 codes on file (Action Replay, Other codes). Here are a few Action Replay codes to start with:

Infinite Lives00C1-0009
Infinite Health00C1-0109

See all Wolfchild cheats

If you like Wolfchild, the Matrix also picks…

Playing Game Gear games today

Game Gear games are compact, colorful and closely related to the Master System library, so they are quick to dive into.

Wolfchild FAQ

Who made Wolfchild?

It was developed by Core Design and published by Virgin.

Is Wolfchild multiplayer?

Yes. Wolfchild supports up to 2 players.

How long does Wolfchild take to play?

As a platformer, Wolfchild typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.

Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

Not sure? Let the Matrix pick for you