Tintin in Tibet Game Gear box art

Sega Game Gear · Platformer

Tintin in Tibet

SystemSega Game Gear
GenrePlatformer
DeveloperBit Managers
PublisherInfogrames
Players1 player
CommitmentAn evening or two (Roughly 1–6 hours to see it through)
SeriesThe Adventures of Tintin
LegacyDeep cut

Tintin in Tibet is a platformer released for the Sega Game Gear, developed by Bit Managers and published by Infogrames.

It is part of the The Adventures of Tintin series. The series also appears on other systems with Tintin in Tibet (SNES) and Tintin in Tibet (Genesis). Bit Managers also made The Smurfs for the Game Gear.

This is a solo experience: one player, no waiting on anyone else.

Pick it if…

  • you want to run, jump and explore
  • you have time for an evening or two (roughly 1–6 hours to see it through)
  • you've played the Game Gear hits and want something less obvious

Maybe skip it if…

  • you get frustrated by precise jumps and limited lives
  • you are looking for something to play with friends

What playing Tintin in Tibet is like

Platformers are all about movement: running, jumping and timing your way across levels full of gaps, enemies and secrets. The best ones feel great to control within seconds and then slowly teach you to master every leap.

Tip for newcomers: Retro platformers often have limited lives and few checkpoints. Learn one level at a time, look for hidden 1-ups, and don't be shy about using a save feature when it is available.

Tintin in Tibet gameplay screenshot on Game Gear
In-game screenshot (Game Gear)

Tintin in Tibet cheats & codes

13 codes on file (Action Replay, Other codes). Here are a few Action Replay codes to start with:

Infinite Lives00C4-E603
Infinite Health00C4-E504

See all Tintin in Tibet cheats

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Tintin in Tibet FAQ

Who made Tintin in Tibet?

It was developed by Bit Managers and published by Infogrames.

Is Tintin in Tibet multiplayer?

No. Tintin in Tibet is a single-player game.

How long does Tintin in Tibet take to play?

As a platformer, Tintin in Tibet typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.

Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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