Game Boy Color · Platformer
Tintin au Tibet
| System | Game Boy Color |
|---|---|
| Released | 2001 |
| Genre | Platformer |
| Developer | Infogrames |
| Publisher | Infogrames |
| Players | 1 player |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Series | The Adventures of Tintin |
| Legacy | Deep cut |
Developed by Infogrames, Tintin au Tibet arrived on the Game Boy Color in 2001 as a platformer.
It landed about 3 years into the GBC's life. Other notable GBC releases from 2001 include Pokémon Crystal, Resident Evil Gaiden and Mega Man Xtreme.
It is part of the The Adventures of Tintin series; on the GBC you can also try Tintin: Le Temple du Soleil. The series also appears on other systems with Tintin in Tibet (SNES) and Tintin in Tibet (Genesis). Infogrames also made Looney Tunes Collector: Alert!, Bugs Bunny & Lola Bunny: Operation Carrot Patch and Worms Armageddon for the GBC.
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to run, jump and explore
- you have time for an evening or two (roughly 1–6 hours to see it through)
- you've played the GBC hits and want something less obvious
Maybe skip it if…
- you get frustrated by precise jumps and limited lives
- you are looking for something to play with friends
What playing Tintin au Tibet is like
Platformers are all about movement: running, jumping and timing your way across levels full of gaps, enemies and secrets. The best ones feel great to control within seconds and then slowly teach you to master every leap.
Tip for newcomers: Retro platformers often have limited lives and few checkpoints. Learn one level at a time, look for hidden 1-ups, and don't be shy about using a save feature when it is available.
Tintin au Tibet cheats & codes
3 codes on file (Other codes). Here are a few Other codes codes to start with:
| Infinite Lives | FAF-A78-4C1 |
|---|---|
| Infinite Energy | FAF-098-4C1 |
| Invincibility | B6D-C8F-7F4
00A-4CF-7F4 |
If you like Tintin au Tibet, the Matrix also picks…
Playing GBC games today
GBC games are compact and colorful, and many are available on Nintendo Switch Online. Cartridges also play on the Game Boy Advance.
Tintin au Tibet FAQ
When did Tintin au Tibet come out on the GBC?
Tintin au Tibet was released for the Game Boy Color in 2001.
Who made Tintin au Tibet?
It was developed by Infogrames.
Is Tintin au Tibet multiplayer?
No. Tintin au Tibet is a single-player game.
How long does Tintin au Tibet take to play?
As a platformer, Tintin au Tibet typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.