Sumo Fighter: Tōkaidō Basho Game Boy box art

Game Boy · Action-Adventure / Beat 'em Up

Sumo Fighter: Tōkaidō Basho

Deep cut

SystemGame Boy
Released1993
GenreAction-Adventure, Beat 'em Up, Platformer
DeveloperKindle Imagine Develop
PublisherDTMC
Players1 player
CommitmentWeekend project (Roughly 6–20 hours)
LegacyDeep cut · legacy score 3

Developed by Kindle Imagine Develop and published by DTMC, Sumo Fighter: Tōkaidō Basho arrived on the Game Boy in 1993 as an action-adventure game. Depending on the region, you may also know it as Sumo Fighter. It blends action-adventure, beat 'em up and platformer elements.

It landed about 4 years into the Game Boy's life. Other notable Game Boy releases from 1993 include The Legend of Zelda: Link's Awakening, Darkwing Duck and Kirby's Pinball Land. Among the 20 Game Boy action-adventure games in our database, it ranks #15 by legacy score.

Kindle Imagine Develop also made Burai Fighter Deluxe, Chibi Maruko-chan 2: Deluxe Maruko World and Fastest Lap for the Game Boy.

This is a solo experience: one player, no waiting on anyone else.

Pick it if…

  • you want to get lost in a long quest
  • you have time for a weekend project (roughly 6–20 hours)
  • you've played the Game Boy hits and want something less obvious

Maybe skip it if…

  • you want a game you can finish in one short session
  • you are looking for something to play with friends

What playing Sumo Fighter: Tōkaidō Basho is like

Action-adventures blend real-time combat with exploration, puzzles and item collection. You open up a larger world gradually as new tools let you reach places you couldn't before.

Tip for newcomers: Keep a mental (or paper) map of locked doors and unreachable ledges; most action-adventures expect you to come back once you find the right item.

Sumo Fighter: Tōkaidō Basho gameplay screenshot on Game Boy
In-game screenshot (Game Boy)

Sumo Fighter: Tōkaidō Basho cheats & codes

21 codes on file (Game Genie, Other codes). Here are a few Game Genie codes to start with:

Start With 2 Energy Bars02B-AFA-E66
Start With 5 Energy Bars05B-AFA-E66
Start With 8 Energy Bars08B-AFA-E66
Infinite EnergyFAE-C8A-4C1
Start With 2 Lives (Not On Continue)012-0BF-E62
Start With 5 Lives (Not On Continue)042-0BF-E62

See all Sumo Fighter: Tōkaidō Basho cheats

Sumo Fighter: Tōkaidō Basho walkthroughs & guides

Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Sumo Fighter: Tōkaidō Basho.

If you like Sumo Fighter: Tōkaidō Basho, the Matrix also picks…

Playing Game Boy games today

Game Boy games were designed for short bursts on the go, which makes them ideal for a coffee break today. Many are available through Nintendo Switch Online, and original carts play on any later Game Boy model.

Sumo Fighter: Tōkaidō Basho FAQ

When did Sumo Fighter: Tōkaidō Basho come out on the Game Boy?

Sumo Fighter: Tōkaidō Basho was released for the Game Boy in 1993.

Who made Sumo Fighter: Tōkaidō Basho?

It was developed by Kindle Imagine Develop and published by DTMC.

Is Sumo Fighter: Tōkaidō Basho multiplayer?

No. Sumo Fighter: Tōkaidō Basho is a single-player game.

How long does Sumo Fighter: Tōkaidō Basho take to play?

As an action-adventure game, Sumo Fighter: Tōkaidō Basho typically falls into the "Weekend project" category: roughly 6–20 hours. Your time will vary with skill and how much you explore.

Read more about Sumo Fighter: Tōkaidō Basho on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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