Game Boy · Action-Adventure / Beat 'em Up
Sumo Fighter: Tōkaidō Basho
Deep cut
| System | Game Boy |
|---|---|
| Released | 1993 |
| Genre | Action-Adventure, Beat 'em Up, Platformer |
| Developer | Kindle Imagine Develop |
| Publisher | DTMC |
| Players | 1 player |
| Commitment | Weekend project (Roughly 6–20 hours) |
| Legacy | Deep cut · legacy score 3 |
Developed by Kindle Imagine Develop and published by DTMC, Sumo Fighter: Tōkaidō Basho arrived on the Game Boy in 1993 as an action-adventure game. Depending on the region, you may also know it as Sumo Fighter. It blends action-adventure, beat 'em up and platformer elements.
It landed about 4 years into the Game Boy's life. Other notable Game Boy releases from 1993 include The Legend of Zelda: Link's Awakening, Darkwing Duck and Kirby's Pinball Land. Among the 20 Game Boy action-adventure games in our database, it ranks #15 by legacy score.
Kindle Imagine Develop also made Burai Fighter Deluxe, Chibi Maruko-chan 2: Deluxe Maruko World and Fastest Lap for the Game Boy.
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to get lost in a long quest
- you have time for a weekend project (roughly 6–20 hours)
- you've played the Game Boy hits and want something less obvious
Maybe skip it if…
- you want a game you can finish in one short session
- you are looking for something to play with friends
What playing Sumo Fighter: Tōkaidō Basho is like
Action-adventures blend real-time combat with exploration, puzzles and item collection. You open up a larger world gradually as new tools let you reach places you couldn't before.
Tip for newcomers: Keep a mental (or paper) map of locked doors and unreachable ledges; most action-adventures expect you to come back once you find the right item.
Sumo Fighter: Tōkaidō Basho cheats & codes
21 codes on file (Game Genie, Other codes). Here are a few Game Genie codes to start with:
| Start With 2 Energy Bars | 02B-AFA-E66 |
|---|---|
| Start With 5 Energy Bars | 05B-AFA-E66 |
| Start With 8 Energy Bars | 08B-AFA-E66 |
| Infinite Energy | FAE-C8A-4C1 |
| Start With 2 Lives (Not On Continue) | 012-0BF-E62 |
| Start With 5 Lives (Not On Continue) | 042-0BF-E62 |
Sumo Fighter: Tōkaidō Basho walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Sumo Fighter: Tōkaidō Basho.
If you like Sumo Fighter: Tōkaidō Basho, the Matrix also picks…
Playing Game Boy games today
Game Boy games were designed for short bursts on the go, which makes them ideal for a coffee break today. Many are available through Nintendo Switch Online, and original carts play on any later Game Boy model.
Sumo Fighter: Tōkaidō Basho FAQ
When did Sumo Fighter: Tōkaidō Basho come out on the Game Boy?
Sumo Fighter: Tōkaidō Basho was released for the Game Boy in 1993.
Who made Sumo Fighter: Tōkaidō Basho?
It was developed by Kindle Imagine Develop and published by DTMC.
Is Sumo Fighter: Tōkaidō Basho multiplayer?
No. Sumo Fighter: Tōkaidō Basho is a single-player game.
How long does Sumo Fighter: Tōkaidō Basho take to play?
As an action-adventure game, Sumo Fighter: Tōkaidō Basho typically falls into the "Weekend project" category: roughly 6–20 hours. Your time will vary with skill and how much you explore.
Read more about Sumo Fighter: Tōkaidō Basho on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.