Game Boy · Shoot 'em Up / Platformer
RoboCop
Deep cut
| System | Game Boy |
|---|---|
| Released | 1991 (originally 1988) |
| Genre | Shoot 'em Up, Platformer |
| Developer | Ocean |
| Publisher | Ocean |
| Players | 1 player |
| Commitment | Quick session (Under an hour, or endless arcade fun) |
| Series | RoboCop |
| Legacy | Deep cut · legacy score 2 |
Released for the Game Boy in 1991, RoboCop is a shoot 'em up developed by Ocean. This Game Boy release is a port or adaptation of a game that first appeared in 1988. It blends shoot 'em up and platformer elements.
It landed about 2 years into the Game Boy's life. Other notable Game Boy releases from 1991 include Metroid II: Return of Samus, Final Fantasy Adventure and Yoshi. Among the 27 Game Boy shoot 'em ups in our database, it ranks #20 by legacy score.
It is part of the RoboCop series; on the Game Boy you can also try RoboCop 2 and RoboCop versus The Terminator. The series also appears on other systems with RoboCop Versus The Terminator (SNES) and RoboCop Versus The Terminator (Genesis). Ocean also made Jurassic Park, Mr. Do! and The Flintstones for the Game Boy.
This is a solo experience: one player, no waiting on anyone else.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for a quick session (under an hour, or endless arcade fun)
- you've played the Game Boy hits and want something less obvious
Maybe skip it if…
- you dislike high difficulty and screens full of bullets
- you are looking for something to play with friends
What playing RoboCop is like
Shoot 'em ups (shmups) put you in a ship facing waves of enemies and bullets. Runs are short and intense, and the goal is to survive, collect power-ups and push your high score.
Tip for newcomers: Focus on your ship's small hitbox rather than the flood of bullets, and learn which power-ups suit each stage. Most shmups are designed to be replayed many times.
RoboCop cheats & codes
9 codes on file (Other codes). Here are a few Other codes codes to start with:
| Infinite energy | F09-8AE-6E9 |
|---|---|
| Start with 1/2x energy | 155-E8A-2AA |
| Start with 2x energy | 605-E8A-2AA |
| Infinite time (timer goes down but resets) | F03-40C-6E9 |
| Infinite superguns on pick-up | FAB-C7E-4C1 |
| After 1st screen of each phase, no one appears in windows | 005-11F-A22 |
RoboCop walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for RoboCop.
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Playing Game Boy games today
Game Boy games were designed for short bursts on the go, which makes them ideal for a coffee break today. Many are available through Nintendo Switch Online, and original carts play on any later Game Boy model.
RoboCop FAQ
When did RoboCop come out on the Game Boy?
RoboCop was released for the Game Boy in 1991; the original game dates back to 1988.
Who made RoboCop?
It was developed by Ocean.
Is RoboCop multiplayer?
No. RoboCop is a single-player game.
How long does RoboCop take to play?
As a shoot 'em up, RoboCop typically falls into the "Quick session" category: under an hour, or endless arcade fun. Your time will vary with skill and how much you explore.
Read more about RoboCop on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.