Game Boy · Action-Adventure / RPG
Ninja Taro
Deep cut
| System | Game Boy |
|---|---|
| Released | 1992 |
| Genre | Action-Adventure, RPG |
| Developer | NMK |
| Publisher | Sammy |
| Players | 1 player |
| Commitment | Weekend project (Roughly 6–20 hours) |
| Legacy | Deep cut · legacy score 3 |
Developed by NMK and published by Sammy, Ninja Taro arrived on the Game Boy in 1992 as an action-adventure game. It blends action-adventure and RPG elements.
It landed about 3 years into the Game Boy's life. Other notable Game Boy releases from 1992 include Super Mario Land 2: 6 Golden Coins, Kirby's Dream Land and Mega Man III. Among the 20 Game Boy action-adventure games in our database, it ranks #13 by legacy score.
NMK also made Rolan's Curse and Rolan's Curse II for the Game Boy.
Ninja Taro is a single-player game, so it's one to enjoy at your own pace.
Pick it if…
- you want to get lost in a long quest
- you have time for a weekend project (roughly 6–20 hours)
- you've played the Game Boy hits and want something less obvious
Maybe skip it if…
- you want a game you can finish in one short session
- you are looking for something to play with friends
What playing Ninja Taro is like
Action-adventures blend real-time combat with exploration, puzzles and item collection. You open up a larger world gradually as new tools let you reach places you couldn't before.
Tip for newcomers: Keep a mental (or paper) map of locked doors and unreachable ledges; most action-adventures expect you to come back once you find the right item.
Ninja Taro cheats & codes
7 codes on file (Other codes). Here are a few Other codes codes to start with:
| Infinite energy | F0A-E0C-6E9 |
|---|---|
| Set sword and power values to 5 (New game only) | 054-7AE-E6E |
| Set sword and power values to 9 (New game only) | 094-7AE-E6E |
| Start with more energy (New game only) | 034-72E-E6E |
| Infinite Energy | 010997FF |
| Blink Longer After Taking Damage | FFA-E3C-2AA |
If you like Ninja Taro, the Matrix also picks…
Playing Game Boy games today
Game Boy games were designed for short bursts on the go, which makes them ideal for a coffee break today. Many are available through Nintendo Switch Online, and original carts play on any later Game Boy model.
Ninja Taro FAQ
When did Ninja Taro come out on the Game Boy?
Ninja Taro was released for the Game Boy in 1992.
Who made Ninja Taro?
It was developed by NMK and published by Sammy.
Is Ninja Taro multiplayer?
No. Ninja Taro is a single-player game.
How long does Ninja Taro take to play?
As an action-adventure game, Ninja Taro typically falls into the "Weekend project" category: roughly 6–20 hours. Your time will vary with skill and how much you explore.
Read more about Ninja Taro on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.