Metroid II: Return of Samus box art

Game Boy · cheat codes

Metroid II: Return of Samus cheats & codes

53 codes for Metroid II: Return of Samus on the Game Boy, including Game Genie, GameShark codes.

Metroid II: Return of Samus Game Genie codes

How to use: Galoob's Game Genie plugged in between the console and the cartridge. Type the codes in on its start-up screen, then press Start. In emulators, add them through the cheat menu and choose the Game Genie format if asked.

EffectCode
Infinite Missiles00F-36B-E6E
Infinite Energy80F-6DD-7F6
At The Very Start Of The Game, You Start With The Bombs, Spider Ball, Space Jump, High Jump Boots, And Screw AttackAFE 79B A9F
Start With About 165 MissilesFFE 7EB A9F
Energy From Enemies Gives You 99 Life, If You Don't Have An Energy TankACE 7DB A9F
Debug Mode7B2-4BB-5D4
Don't Load Font When Resuming Saved Game6F6-56F

Metroid II: Return of Samus GameShark codes

How to use: GameShark (sold as Action Replay outside North America) codes are entered on the device's menu or in your emulator's cheat menu. Some games need a "master code" or "must be on" code enabled first, so turn that on if a list includes one.

EffectCode
Infinite missiles00F-36B-E6E
Infinite energy80F-6DD-7F6
Beam Modifier01004DD0
Debug Mode0101A0D0
Extra Stuff01542DDE
Rapid-fire Controls010080FF
Number Of Energy Tanks010050D0
Infinite Missles013953D0
Invincibility018784D0
No Enemies010026C4 010025C4
Have Items Modifier010145D0
Infinite Missiles019953D0 019954D0
Infinite Life019951D0
Infinite Energy Tanks010952D0
Moon Jump [Turn Off Switch To Come Down]010A20D0
Enable Debug Mode002-4BB-5D4
Invincibility Against EnemiesC9E-E8D-E69
Jump In MidairCDD-44F-E61 98D-45F-91C 14D-46F-A26 FA4-30E-4C1 FA4-61E-4C1
Hit Anywhere182-E3A-2AA 182-6FC-2AA 0D2-70C-3B2
Start With Bombs, Spider Ball, Space Jump, High Jump Boots, And Screw AttackAFE-79B-A2F
Start With About 165 MissilesFFE-7EB-A2F
Energy From Enemies Gives You 99 LifeACE-7DB-A2F
Energy Tanks, Missile Tanks, And Stuff Like Spider Ball And Ice Beam, Come Back When You Leave The Screen.544-34B-910
Debug Mode7B2-4BB-5D4
Don't Load Font When Resuming Saved Game6F6-56F
Infinite Missiles (Variation)019986D0
Have All Items017F45D0
Moon Jump010110D0
Number Of Full Energy Tanks010052D0
Time Modifier (Minutes)010098D0
Time Modifier (Hours)010099D0
Enemies Look Frozen, Backwards, And/Or Upside DownAAA-A7A
Enemies Use The Wrong GraphicsAAA-A6A
Small Enemy (And Item) GraphicsAAA-97A
Enemies Are Invisible (But Can Still Hurt You)AAA-9CA
Enemies Are Invincible (Except For Metroids)AA2-4AB
Enemies Frozen In Place And InvincibleAA0-ABB
No MusicAA5-AAB
Music Remix (Some Instruments Don't Play)AAA-AAB
Extremely Slow/Ambient MusicBBB-BBB
Music Slowdown Remix [Graphics Messed Up]BBB-6BB
Music Remix [Samus Not Shown]BBB-7BB
Lava is Drained From All Areas010089D0
Disable Beep When Low On Health188-B6A-2AA
Enemies Always Drop Energy/Missile Refills006-F3A-4C6
Always Drop Item Modifier086-FCA-C4A 186-FBA-4CA 006-F3A-4C6

Using cheats today

Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.

Cheats can corrupt save files in rare cases, so back up your saves before experimenting.

Metroid II: Return of Samus walkthroughs & guides

More Game Boy games with cheats

Metroid box art
Metroid NES · 1986 · Action-Adventure Classic

Back to Metroid II: Return of Samus: is it worth playing?

Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.