Game Boy Advance · Action / Platformer
Spider-Man: Mysterio's Menace
Certified classic
| System | Game Boy Advance |
|---|---|
| Released | 2001 |
| Genre | Action, Platformer |
| Developer | Vicarious Visions |
| Publisher | Activision |
| Players | 1 player |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Series | Spider-Man |
| ESRB | E |
| Legacy | Certified classic · legacy score 8 |
Spider-Man: Mysterio's Menace is an action game released in 2001 for the Game Boy Advance, developed by Vicarious Visions and published by Activision. It blends action and platformer elements.
It belongs to the GBA's earliest wave of games. Other notable GBA releases from 2001 include Mario Kart: Super Circuit, Sonic Advance and Advance Wars. Among the 134 GBA action games in our database, it ranks #10 by legacy score.
It is part of the Spider-Man series; on the GBA you can also try Spider-Man: Battle for New York, Spider-Man 3 and Ultimate Spider-Man. The series also appears on other systems with Spider-Man (N64) and Spider-Man: Return of the Sinister Six (NES). Vicarious Visions also made SpongeBob SquarePants: Battle for Bikini Bottom, Tony Hawk's Underground and Shrek 2 for the GBA.
Spider-Man: Mysterio's Menace is a single-player game, so it's one to enjoy at your own pace.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for an evening or two (roughly 1–6 hours to see it through)
- you want to experience one of the GBA's defining games
Maybe skip it if…
- you prefer slow, thoughtful games over reflex tests
- you are looking for something to play with friends
What playing Spider-Man: Mysterio's Menace is like
Action games test reflexes and nerve. Expect fast enemies, tight controls and stages you clear by reacting quickly and learning enemy patterns.
Tip for newcomers: Retro action games are often short but tough. Treat early deaths as practice runs; every attempt teaches you where the next threat comes from.
Spider-Man: Mysterio's Menace cheats & codes
6 codes on file (Code Breaker). Here are a few Code Breaker codes to start with:
| Infinite Web Cartridges | 8200317C
0003 |
|---|---|
| Infinite Web Meter | 82003184
0064 |
| Infinite Health | 82003158
0096 |
| Infinite Lives | 820000B8
000A |
| Have Armor Suit | 32003178
0096 |
| Enable Code (Must Be On) | 00007B29
000A
10004100
0007 |
Spider-Man: Mysterio's Menace walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Spider-Man: Mysterio's Menace.
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Playing GBA games today
The GBA is one of the best-value retro libraries around, with deep RPGs and tactics games that suit portable play. A growing selection is on Nintendo Switch Online + Expansion Pack, and Rec0m88 supports GBA if you own the games.
Spider-Man: Mysterio's Menace FAQ
When did Spider-Man: Mysterio's Menace come out on the GBA?
Spider-Man: Mysterio's Menace was released for the Game Boy Advance in 2001.
Who made Spider-Man: Mysterio's Menace?
It was developed by Vicarious Visions and published by Activision.
Is Spider-Man: Mysterio's Menace multiplayer?
No. Spider-Man: Mysterio's Menace is a single-player game.
How long does Spider-Man: Mysterio's Menace take to play?
As an action game, Spider-Man: Mysterio's Menace typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Read more about Spider-Man: Mysterio's Menace on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.