Scooby-Doo and the Cyber Chase GBA box art

Game Boy Advance · Action / Adventure

Scooby-Doo and the Cyber Chase

SystemGame Boy Advance
Released2001
GenreAction, Adventure
DeveloperSoftware Creations
PublisherTHQ
Players1 player
CommitmentAn evening or two (Roughly 1–6 hours to see it through)
SeriesScooby-doo
LegacyWell-known · legacy score 5

Scooby-Doo and the Cyber Chase is an action game released in 2001 for the Game Boy Advance, developed by Software Creations and published by THQ. It blends action and adventure elements.

It belongs to the GBA's earliest wave of games. Other notable GBA releases from 2001 include Mario Kart: Super Circuit, Sonic Advance and Advance Wars.

It is part of the Scooby-doo series; on the GBA you can also try Scooby-Doo 2: Monsters Unleashed, Scooby-Doo and 2 Games in 1: Scooby-Doo + Scooby-Doo 2: Monsters Unleashed. The series also appears on other systems with Scooby-Doo Mystery (SNES) and Scooby-Doo Mystery (Genesis). Software Creations also made Rugrats: Castle Capers, All-Star Baseball 2003 and The Ripping Friends: The World's Most Manly Men! for the GBA.

This is a solo experience: one player, no waiting on anyone else.

Pick it if…

  • you want to fight, blast and test your reflexes
  • you have time for an evening or two (roughly 1–6 hours to see it through)

Maybe skip it if…

  • you prefer slow, thoughtful games over reflex tests
  • you are looking for something to play with friends

What playing Scooby-Doo and the Cyber Chase is like

Action games test reflexes and nerve. Expect fast enemies, tight controls and stages you clear by reacting quickly and learning enemy patterns.

Tip for newcomers: Retro action games are often short but tough. Treat early deaths as practice runs; every attempt teaches you where the next threat comes from.

Scooby-Doo and the Cyber Chase gameplay screenshot on GBA
In-game screenshot (GBA)

Scooby-Doo and the Cyber Chase cheats & codes

5 codes on file (Code Breaker). Here are a few Code Breaker codes to start with:

Infinite Lives82006FD4 001F
Infinite Health82006FCC 0064
Infinite Disguises32006FE3 0009
Invincible83000318 006E
Enable Code (Must Be On)00005A43 000A 10005480 0007

See all Scooby-Doo and the Cyber Chase cheats

Scooby-Doo and the Cyber Chase walkthroughs & guides

Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Scooby-Doo and the Cyber Chase.

If you like Scooby-Doo and the Cyber Chase, the Matrix also picks…

Playing GBA games today

The GBA is one of the best-value retro libraries around, with deep RPGs and tactics games that suit portable play. A growing selection is on Nintendo Switch Online + Expansion Pack, and Rec0m88 supports GBA if you own the games.

Scooby-Doo and the Cyber Chase FAQ

When did Scooby-Doo and the Cyber Chase come out on the GBA?

Scooby-Doo and the Cyber Chase was released for the Game Boy Advance in 2001.

Who made Scooby-Doo and the Cyber Chase?

It was developed by Software Creations and published by THQ.

Is Scooby-Doo and the Cyber Chase multiplayer?

No. Scooby-Doo and the Cyber Chase is a single-player game.

How long does Scooby-Doo and the Cyber Chase take to play?

As an action game, Scooby-Doo and the Cyber Chase typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.

Read more about Scooby-Doo and the Cyber Chase on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.

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