Game Boy Advance · Action / Beat 'em Up
Batman: Rise of Sin Tzu
Deep cut Co-op
| System | Game Boy Advance |
|---|---|
| Released | 2003 |
| Genre | Action, Beat 'em Up, Platformer |
| Developer | Ubisoft |
| Publisher | Ubisoft |
| Players | 1 player |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Series | Batman |
| ESRB | E |
| Legacy | Deep cut · legacy score 3 |
Released for the Game Boy Advance in 2003, Batman: Rise of Sin Tzu is an action game developed by Ubisoft. It blends action, beat 'em up and platformer elements.
It landed about 2 years into the GBA's life. Other notable GBA releases from 2003 include Mario & Luigi: Superstar Saga, Castlevania: Aria of Sorrow and Sonic Battle.
It is part of the Batman series; on the GBA you can also try Batman: Vengeance and Batman Begins. The series also appears on other systems with Batman: The Video Game (NES) and Batman Forever (SNES). Ubisoft also made Rayman: Hoodlums' Revenge, TMNT and Tom Clancy's Splinter Cell for the GBA.
Batman: Rise of Sin Tzu is a single-player game, so it's one to enjoy at your own pace.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for an evening or two (roughly 1–6 hours to see it through)
- you've played the GBA hits and want something less obvious
Maybe skip it if…
- you prefer slow, thoughtful games over reflex tests
- you are looking for something to play with friends
What playing Batman: Rise of Sin Tzu is like
Action games test reflexes and nerve. Expect fast enemies, tight controls and stages you clear by reacting quickly and learning enemy patterns.
Tip for newcomers: Retro action games are often short but tough. Treat early deaths as practice runs; every attempt teaches you where the next threat comes from.
Batman: Rise of Sin Tzu cheats & codes
6 codes on file (Code Breaker). Here are a few Code Breaker codes to start with:
| Have Door Card | 330077D0
0001 |
|---|---|
| Infinite Health | 330077DE
0064 |
| Full Combo Meter | 330077DF
0009 |
| Infinite Flash Pellets | 330077E3
0009 |
| Easier Boss Fights | 33004B0A
0000 |
| Enable Code (Must Be On) | 0000725D
000A
1008AF5C
0007 |
Batman: Rise of Sin Tzu walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Batman: Rise of Sin Tzu.
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Playing GBA games today
The GBA is one of the best-value retro libraries around, with deep RPGs and tactics games that suit portable play. A growing selection is on Nintendo Switch Online + Expansion Pack, and Rec0m88 supports GBA if you own the games.
Batman: Rise of Sin Tzu FAQ
When did Batman: Rise of Sin Tzu come out on the GBA?
Batman: Rise of Sin Tzu was released for the Game Boy Advance in 2003.
Who made Batman: Rise of Sin Tzu?
It was developed by Ubisoft.
Is Batman: Rise of Sin Tzu multiplayer?
No. Batman: Rise of Sin Tzu is a single-player game.
How long does Batman: Rise of Sin Tzu take to play?
As an action game, Batman: Rise of Sin Tzu typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Read more about Batman: Rise of Sin Tzu on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.