Sega Dreamcast · Strategy
Hundred Swords
Deep cut
| System | Sega Dreamcast |
|---|---|
| Genre | Strategy |
| Commitment | Weekend project (Roughly 6–20 hours) |
| Legacy | Deep cut · legacy score 2 |
Hundred Swords is a strategy game released for the Sega Dreamcast.
Among the 9 Dreamcast strategy games in our database, it ranks #8 by legacy score.
Pick it if…
- you want to think and plan
- you have time for a weekend project (roughly 6–20 hours)
- you've played the Dreamcast hits and want something less obvious
Maybe skip it if…
- you want quick action without planning ahead
What playing Hundred Swords is like
Strategy games reward planning over reflexes: command armies, manage resources and outthink opponents on turn-based or real-time battlefields.
Tip for newcomers: Read the manual or tutorial if one exists: retro strategy games often assume you know their rules. Save between missions.
Hundred Swords walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Hundred Swords.
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Playing Dreamcast games today
Dreamcast games still feel inventive and colorful, and many have been re-released on later platforms. The console also has a remarkably active homebrew scene for a system that left shelves so long ago.
Hundred Swords FAQ
How long does Hundred Swords take to play?
As a strategy game, Hundred Swords typically falls into the "Weekend project" category: roughly 6–20 hours. Your time will vary with skill and how much you explore.
Read more about Hundred Swords on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.