Super Nintendo · cheat codes
Super Bases Loaded 3: License to Steal cheats & codes
30 codes for Super Bases Loaded 3: License to Steal on the Super Nintendo, including Game Genie, Pro Action Replay codes.
Super Bases Loaded 3: License to Steal Game Genie codes
How to use: Galoob's Game Genie plugged in between the console and the cartridge. Type the codes in on its start-up screen, then press Start. In emulators, add them through the cheat menu and choose the Game Genie format if asked.
| Effect | Code |
|---|---|
| No Strikes | C26E-4D01 |
| One Strike To Strike Out | DF6E-44D1 |
| Ten Strikes To Strike Out | DC6E-44D1 |
| Infinite Strikes Give P1 A Homerun | 556E-4D61 |
| Infinite Strikes Give Opponent A Homerun | 566E-4D61 |
| Walk On One Ball | DF6F-C461 |
| Walk On Ten Balls | DC6F-C461 |
| Infinite Balls Give P1 A Homerun | 556F-CFD1 |
| Infinite Balls Give Opponent A Homerun | 566F-CFD1 |
Super Bases Loaded 3: License to Steal Pro Action Replay codes
How to use: Datel's Pro Action Replay used 8-character hexadecimal codes. Enter them on the device's menu before the game boots, or in your emulator's cheat menu.
| Effect | Code |
|---|---|
| Out Modifier | 7E0681?? |
| Away Score Modifier | 7E0677?? |
| Home Score Modifier | 7E0678?? |
| Inning Modifier | 7E0671?? |
| Instant Win Away | 7E068103
7E0677FF
7E0671FF |
| Instant Win Home | 7E068103
7E0678FF
7E0671FF |
Super Bases Loaded 3: License to Steal Other codes
How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.
| Effect | Code |
|---|---|
| No Strikes | C26E-4D01 |
| One Strike to Strike Out | DF6E-44D1 |
| Ten Strikes to Strike Out | DC6E-44D1 |
| Infinite Strikes Give P1 A Homerun | 556E-4D61 |
| Infinite Strikes Give Opponent A Homerun | 566E-4D61 |
| Walk on One Ball | DF6F-C461 |
| Walk on Ten Balls | DC6F-C461 |
| Infinite Balls Give P1 A Homerun | 556F-CFD1 |
| Infinite Balls Give Opponent A Homerun | 566F-CFD1 |
| Out Modifier | 7E068100 |
| Away Score Modifier | 7E067700 |
| Home Score Modifier | 7E067800 |
| Inning Modifier | 7E067100 |
| Instant Win Away | 7E068103
7E0677FF
7E0671FF |
| Instant Win Home | 7E068103
7E0678FF
7E0671FF |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
More SNES games with cheats
Back to Super Bases Loaded 3: License to Steal: is it worth playing?
Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.