Super Nintendo · cheat codes
Side Pocket cheats & codes
35 codes for Side Pocket on the Super Nintendo, including Pro Action Replay codes.
Side Pocket Pro Action Replay codes
How to use: Datel's Pro Action Replay used 8-character hexadecimal codes. Enter them on the device's menu before the game boots, or in your emulator's cheat menu.
| Effect | Code |
|---|---|
| Infinite Hits Left | 7E10940A |
| You Get LOTS Of Bonus Balls (Extra Shots) For Every Ball You Hit In (Player 1) | 7E109703 |
| Infinite Shots (Player 1) | 7E109410 |
| Always Have Enough Points To Get To Next Level (Player 1) | 7E10A2E7
7E10A303 |
Side Pocket More Pro Action Replay codes
How to use: Datel's Pro Action Replay used 8-character hexadecimal codes. Enter them on the device's menu before the game boots, or in your emulator's cheat menu.
| Effect | Code |
|---|---|
| Infinite Shots Left | 7E109410 |
| You Get LOTS Of Extra Shots For Every Ball You Hit In | 7E109703 |
| Always Have Enough Points To Get To Next Level | 7E10A2E7
7E10A303 |
| Check number of ball modifier | 7E143100 |
| Next ball Modifier | 7E06DB00 |
| Cue Ball always flashes | 7E153C10 |
| Star, Zone, or Super Ball power-ups are disabled | 7E153C02 |
| Always player's turn modifier | 7E102E0A |
| All shots never foul | 7E14D302 |
| Every shot is a foul | 7E14D300 |
| Player 1 never has any fouls (on stock meter) | 7E14D602 |
| Player 2 never has any fouls (on stock meter) | 7E14D702 |
| Music Modifier | 7E0B6100 |
| Music On / Off Modifier | 7E0B6200 |
| Tracking Line dots don't move | 7E140C01 |
| Shot Power Modifier | 7E143500 |
| No Bonus points for sinking shots into Bonus Pockets | 7E143800 |
| Vertical Cue Stick Strike Position Modifier | 7E1440BE |
| Horizontal Cue Stick Strike Position Modifier | 7E1441BE |
| Simplified Cue Stick Strike Points | 7E147501 |
| Ball in hand rules are always off | 7E14D800 |
| "NO" on pocket modifier during trick shot mode | 7E14CD00 |
| Infinite Shots - Pocket Game | C2CE-1FAF |
| Infinite Shots - Pocket Game | 7E109463 |
| Start with 25 Shots - Pocket Game | FB66-CDDD |
| Start with 50 Shots - Pocket Game | 7466-CDDD |
| Start with 75 Shots - Pocket Game | 0866-CDDD |
| Start with 99 Shots - Pocket Game | 1766-CDDD |
| Easier to Adjust the Cue Strike Position | 7E143101 |
| Hand & Cue Stick are Invisible During Shots | 7E146901 |
| Unable to Adjust Cue Strike Position | 7E148E01 |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.