Super Nintendo · cheat codes
Ken Griffey, Jr.'s Winning Run cheats & codes
8 codes for Ken Griffey, Jr.'s Winning Run on the Super Nintendo, including Pro Action Replay codes.
Ken Griffey, Jr.'s Winning Run Pro Action Replay codes
How to use: Datel's Pro Action Replay used 8-character hexadecimal codes. Enter them on the device's menu before the game boots, or in your emulator's cheat menu.
| Effect | Code |
|---|---|
| Always Hit Homeruns | DD86-34AD
5D86-370D
EE84-C40F |
| Hit A Homerun | CD8D-3F6D
F78D-3FAD
0D8D-340D |
| Out Modifier | 7E1ACD00 |
| Ball Modifier | 7E1AD300 |
| Inning Modifier | 7E1AD900 |
| Score Modifier (Team 1) | 7F000000 |
| Score Modifier (Team 2) | 7F006400 |
| Top/Bottom Inning Modifier | 7E1ADA00 |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
Ken Griffey, Jr.'s Winning Run walkthroughs & guides
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.