Super Nintendo · cheat codes
Cyber Knight cheats & codes
10 codes for Cyber Knight on the Super Nintendo, including Pro Action Replay codes.
Cyber Knight Pro Action Replay codes
How to use: Datel's Pro Action Replay used 8-character hexadecimal codes. Enter them on the device's menu before the game boots, or in your emulator's cheat menu.
| Effect | Code |
|---|---|
| Infinite Character Creation Points | 7E020809 |
Cyber Knight Other codes
How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.
| Effect | Code |
|---|---|
| Get to Level 17 In 1 Fight | DDE7-A0B0 |
| No Random Battles | DD88-DFDD |
| Code Can Harm Game: Enable Everything In All 3 Sets of Equippable Items | CBC9-6FA7
EEC9-64D7
B5C9-6407
79C9-6467
6DC9-64A7 |
| Enemies Die With 1 Hit | CEBE-6701 |
| Infinite Character Creation Points | 7E020809 |
| Max Power Commander | 7E200663 |
| Max IQ Commander | 7E200763 |
| Max Speed Commander | 7E200863 |
| Walk through walls | 626F-6701 |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
Cyber Knight walkthroughs & guides
More SNES games with cheats
Back to Cyber Knight: is it worth playing?
Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.