PlayStation · cheat codes
Darkstalkers: The Night Warriors cheats & codes
109 codes for Darkstalkers: The Night Warriors on the PlayStation, including Action Replay, GameShark codes.
Darkstalkers: The Night Warriors Action Replay codes
How to use: Datel's Action Replay sat between the console and the game. Enter codes on its menu before starting the game, or paste them into your emulator's cheat menu.
| Effect | Code |
|---|---|
| Joker Command P1 | D00CCFD8
???? |
| Infinite Energy P1 | 800BDB00
0090 |
| Infinite Energy P2 | 800BDB04
0090 |
| Powerboost P1 | 800CD36E
0051
800CD36C
00FF |
| Powerboost P2 | 800CD6E0
0051
800CD602
00FF |
| Infinite Time | 800CD85A
0063 |
| PAL2NTSC | 800B15DC
0000 |
| Difficulty | 300D06B6
00?? |
| Infinite Health P1 | 800BDB00
0090
800CD1A0
0090
800CD1A2
0090 |
| Infinite Health P2 | 800BDB04
0090
800CD514
0090
800CD516
0090 |
| Character Modifier P1 | 300CD141
00?? |
| Character Modifier P2 | 300CD4B5
00?? |
| Hyper Mode P1 | 800CD148
0001 |
| P2 stays an animal | 800CD68C
00DC |
| Hit anywhere (Both players) | 80072D42
1000 |
| All attacks hurt P1 | 80073558
800C
8007355A
3C14
8007355C
D134
8007355E
3694 |
| All attacks hurt P2 | 80073558
800C
8007355A
3C14
8007355C
D4A8
8007355E
3694 |
| Always in 'Special' mode P1 | 800CD374
FFFF |
| Always in 'Special' mode P2 | 800CD6E8
FFFF |
Darkstalkers: The Night Warriors GameShark codes
How to use: GameShark (sold as Action Replay outside North America) codes are entered on the device's menu or in your emulator's cheat menu. Some games need a "master code" or "must be on" code enabled first, so turn that on if a list includes one.
| Effect | Code |
|---|---|
| P1 Infinite Health | 800BDB00
0090
800CD1A0
0090
800CD1A2
0090 |
| P1 No Health | 800BDB00
0000
800CD1A0
0000
800CD1A2
0000 |
| P1 Infinite Special Meter | 800CD36C
0050
800CD36E
0050 |
| P1 Can't Charge Up Special Meter | 800CD36C
0000
800CD36E
0000 |
| P1 Only Needs to Win 1 Round | 800CD49E
0200
800CD4A6
0002 |
| P1 Character Modifier | 800CD140
???? |
| Most Hits Instantly Kill P1 | 801CD19C
0020 |
| P1 Special Moves Disabled | 800CD1AE
0021 |
| P1 Cannot Do Special Moves That Require A Punch Button & Has Difficulty Blocking | 800CD1A4
0020 |
| P1 Cannot Do Special Moves That Require A Kick Button & Has Difficulty Blocking | 800CD220
0020 |
| P1 Is A New Color (Other Than Previously Available) | 800CD1BA
0020 |
| P1 Tends To Warp Around A Lot | 800CD1B8
0020 |
| P1 Turbo Speed-Up | 800CD1C0
0020 |
| P1 Is Very Fast And Warps Around A Lot | 800CD1C2
0020 |
| P1 Is Invisible At Times | 801CD196
008B |
| P1 Becomes Unable To Move After Hit And Continues That Way Until Knocked Down | 800CD1B2
C350
800CD1B4
1647 |
| P1 Gets About 1.5 Seconds of Hang Time When Jumping | 800CD306
0020 |
| When P1 Gets Hit By A Strong Attack, He is Knocked to the End Of The Screen; Cannot be Knocked Down | 800CD1B6
0020 |
| P1 Most Attacks Are Modifier | 800CD1B0
???? |
| P1 Instant Recovery From Projectiles | 800CD1B4
0004 |
| P1 Most Projectiles Are Very Slow & Sometimes Two Are Released | 800CD1D4
0000 |
| P1 Most Projectiles Are Medium Speed & Sometimes Two Are Released | 800CD1D4
0001 |
| P1 Most Projectiles Are Fast Speed & Sometimes Two Are Released | 800CD1D4
0002 |
| P1 Projectiles Are Mega-Fast With Instant Recovery | 800CD1D4
0040 |
| P1 Projectiles Don't Work Properly | 800CD1D4
0020 |
| P1 Super Projectiles Look Normal | 800CD1D6
0000 |
| P1 Becomes Frozen When Performing A Projectile And Cannot be Unfrozen Until Hit | 800CD1D4
100A |
| P1 Mid-Air Projectiles Make You Stay in Mid-Air And You Can Walk Around. When You Jump, You Go Back To The Ground | 800CD1E4
0020 |
| When P1 Gets Hit, They Turn Into An Animal | 800CD316
0020
800CD316
0020 |
| P2 Infinite Health | 800BDB04
0090
800CD514
0090
800CD516
0090 |
| P2 No Health | 800BDB04
0000
800CD514
0000
800CD516
0000 |
| P2 Infinite Special Meter | 800CD6E0
0050
800CD6E2
0050 |
| P2 Can't Charge Up Special Meter | 800CD6E0
0000
800CD6E2
0000 |
| P2 Only Needs to Win 1 Round | 800CD812
0200
800CD818
0002 |
| P2 Character Modifier | 800CD4B4
???? |
| Most Hits Instantly Kill P2 | 800CD510
0020 |
| P2 Special Moves Disabled | 800CD522
0021 |
| P2 Cannot Do Special Moves That Require A Punch Button & Has Difficulty Blocking | 800CD518
0020 |
| P2 Cannot Do Special Moves That Require A Kick Button & Has Difficulty Blocking | 800CD594
0020 |
| P2 Is A New Color (Other Than Previously Available) | 800CD52E
0020 |
| P2 Tends To Warp Around A Lot | 800CD52C
0020 |
| P2 Turbo Speed-up | 800CD534
0020 |
| P2 Is Very Fast And Warps Around A Lot | 800CD536
0020 |
| P2 Is Invisible At Times | 801CD50A
008B |
| P2 Becomes Unable to Move After Hit And Continues That Way Until Knocked Down | 800CD526
C350
800CD528
1647 |
| P2 Gets About 1.5 Seconds of Hang Time When Jumping | 800CD67A
0020 |
| When P2 Gets Hit By a Strong Attack, He Is Knocked to the End of the Screen & Cannot Be Knocked Down | 800CD52A
0020 |
| P2 Most Attacks Are Modifier | 800CD524
???? |
| P2 Instant Recovery From Projectiles | 800CD528
0004 |
| P2 Most Projectiles Are Very Slow & Sometimes Two Are Released | 800CD548
0000 |
| P2 Most Projectiles Are Medium Speed & Sometimes Two Are Released | 800CD548
0001 |
| P2 Most Projectiles Are Fast Speed & Sometimes Two Are Released | 800CD548
0002 |
| P2 Projectiles Are Mega-Fast With Instant Recovery | 800CD548
0040 |
| P2 Projectiles Don't Work Properly | 800CD548
0020 |
| P2 Super Projectiles Look Normal | 800CD54A
0000 |
| P2 Becomes Frozen When Performing A Projectile And Cannot be Unfrozen Until Hit | 800CD548
100A |
| P2 Mid-Air Projectiles Make You Stay In Midair And You Can Walk Around. When You Jump, You Go Back to The Ground | 800CD558
0020 |
| When P2 Gets Hit, They Turn Into An Animal | 800CD68A
0020
800CD68C
0020 |
| Infinite Time | 800CD85A
0062 |
| Most Attacks Pass Through Both Players | 801CD198
0020 |
| Players Can Only Be Hurt By Projectiles And Throws | 801CD198
0000 |
| Difficulty Is 1 Star | 800D06B6
0000 |
| Difficulty Is 2 Stars | 800D06B6
0001 |
| Difficulty Is 3 Stars | 800D06B6
0002 |
| Difficulty Is 4 Stars | 800D06B6
0003 |
| Difficulty Is 5 Stars | 800D06B6
0004 |
| Difficulty Is 6 Stars | 800D06B6
0005 |
| Difficulty Is 7 Stars | 800D06B6
0006 |
| Difficulty Is 8 Stars | 800D06B6
0007 |
| Turbo 1 | 800CD024
0000 |
| Turbo 2 | 800CD024
0100 |
| Turbo 3 | 800CD024
0200 |
| Turbo 4 (Will Appear As Turbo 5) | 800CD024
0400 |
| Turbo 5 (Will Appear As Turbo 4) | 800CD024
0300 |
| Hit Anywhere (Both Players) | 80072E2E
2400
80072C4E
2400
80072D42
1000 |
| All Attacks Hurt P1 | 80073544
800C
80073546
3C14
80073558
D134
8007355A
3694 |
| All Attacks Hurt P2 | 80073544
800C
80073546
3C14
80073558
D4A8
8007355A
3694 |
| Player 2 Plays Pyron | 800CD4B4
0C00 |
| Player 2 Plays Huitzil | 800CD4B4
0B00 |
| Player 1 Plays Pyron | 800CD140
0C00 |
| Player 1 Plays Huitzil | 800CD140
0B00 |
| Player 2 Need Only Win 1 Round | 800CD812
0200
800CD818
0002 |
| Player 1 Need Only Win 1 Round | 800CD49E
0200
800CD4A6
0002 |
| Mid-Air Super & Fighting Moves Player 2 | 800CD51C
0000 |
| Mid-Air Super & Fighting Moves Player 1 | 800CD1A8
0000 |
| Infinite Time | 800CD85A
0063 |
| Infinite Special Player 1 | 800CD36C
0050
800CD36E
0050 |
| Infinite Special Player 2 | 800CD6E0
0050
800CD6E2
0050 |
| Infinite Power Player 2 | 800BDB04
0090
800CD514
0090
800CD516
0090 |
| Infinite Power Player 1 | 800BDB00
0090
800CD1A0
0090
800CD1A2
0090 |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.