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Zelda II: The Adventure of Link cheats & codes
187 codes for Zelda II: The Adventure of Link on the Nintendo Entertainment System, including Game Genie codes. The most useful 54 are listed below.
Zelda II: The Adventure of Link Game Genie codes
How to use: Galoob's Game Genie plugged in between the console and the cartridge. Type the codes in on its start-up screen, then press Start. In emulators, add them through the cheat menu and choose the Game Genie format if asked.
| Effect | Code |
|---|---|
| Link Has Infinite Lives | SZKGKXVK |
| Link Starts With 1 Life | PASKPLLA |
| Link Starts With 6 Lives | TASKPLLA |
| Link Starts With 9 Lives | PASKPLLE |
| Mega-Jump | AZUOLIAL |
| Swap Shield Spell For Fire Spell | OYKEEVSA
NPKEOVVA |
| Swap Shield Spell For Spell Spell | LYKEEVSA
VAKEOVVE |
| Swap Shield Spell For Fairy Spell | LZKEEVSA
OPKEOVVA |
| Swap Shield Spell For Life Spell | IIKEEVSE
VAKEOVVE |
| Swap Shield Spell For Thunder Spell | VTKEEVSA
OPKEOVVA |
| Gain More Than 32,512 EXP For Every Experience Point Gained | YYVIIGAE |
| Gain More Than 2,048 EXP For Every Experience Point Gained | AAVIIGAE |
| Gain More Than 256 EXP For Every Experience Point Gained | PAVIIGAA |
| Little Knockback and No Stun From Enemies | SZKVTUSE |
Zelda II: The Adventure of Link Emulator memory codes
How to use: These codes change values directly in the game's memory, written as address:value. They are meant for emulators: add them through your emulator's cheat menu.
| Effect | Code |
|---|---|
| Infinite/Max Health | 0774:FF |
| Infinite Lives | 0700:04 |
| Have Maximum Life Containers | 0784:08 |
| Have Maximum Magic Jars | 0783:08 |
| EXP Points Ner LV Up | 0771:00 |
| No enemies on overworld map | 0086:00
0087:00
0088:00
0089:00 |
| Jewels | 0794:00 |
| Have Candle | 0785:01 |
| Have Glove | 0786:01 |
| Have Raft | 0787:01 |
| Have Boots | 0788:01 |
| Have Flute | 0789:01 |
| Have Cross | 078A:01 |
| Have Hammer | 078B:01 |
| Have Key | 078C:01 |
| Keys Modifier | 0793:00 |
| Have Jump Spell | 077C:01 |
| Have Life Spell | 077D:01 |
| Have Fairy Spell | 077E:01 |
| Have Fire Spell | 077F:01 |
| Have Reflect Spell | 0780:01 |
| Have "Spell" Spell | 0781:01 |
| Have Thunder Spell | 0782:01 |
| Have Shield Spell | 077B:01 |
| Jump Spell Always On | 076F:02 |
| Fire Spell Always On | 076F:10 |
| Thunder Spell Always On | 076F:80 |
| Set Spell Ability Modifier | 076F:00 |
| Infinite Energy | XTUTILSV
XTUTTUGE |
| Infinite Energy Outside Of Palace, Take Minimal Damage Inside Palaces | XTLTAL |
| Take Much Less Damage From Enemies! | AAUTTUGE |
| Infinite Magic And Health In Battle. See notes. | AEYSAU |
| Infinite Magic | GXNAESON
XVNAESON
XVNAOSZN
XVNAXSSE
SXNASSSE |
| Gain more than 2,048 EXP for every EXP point | AAVIIGAE |
| Gain more than 256 EXP for every EXP point | PAVIIGAA |
| Don't Lose All of Your Experience Points When You Level-Up | SZVOUNSE |
| Don't Lose Any EXP When You Level-Up | SZVOUNSE
SZNPKNSE |
| Don't Lose Any EXP When You Are Hit By Enemies That Normally Subtract From Your Experience Points | SXESIKSE |
| Boost Attack,Magic,& Life Far Above 8 | YYKEEVSE
NPKEOVVE
APVIIGAA |
| Have "D" Lives | TASKPLLE |
Showing 40 of 173 codes.
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
Zelda II: The Adventure of Link walkthroughs & guides
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.