Nintendo Entertainment System · RPG
Wizardry: Proving Grounds of the Mad Overlord
| System | Nintendo Entertainment System |
|---|---|
| Released | 1987 |
| Genre | RPG |
| Developer | Sir-tech |
| Publisher | NEXOFT Corporation |
| Players | 1 player |
| Commitment | Epic journey (20+ hours of adventure) |
| Series | Wizardry |
| Legacy | Deep cut |
Developed by Sir-tech and published by NEXOFT Corporation, Wizardry: Proving Grounds of the Mad Overlord arrived on the Nintendo Entertainment System in 1987 as a role-playing game.
It landed about 2 years into the NES's life. Other notable NES releases from 1987 include Final Fantasy, Metal Gear and Mega Man.
It is part of the Wizardry series; on the NES you can also try Wizardry: Knight of Diamonds: The Second Scenario. The series also appears on other systems with Wizardry II: The Knight of Diamonds (C64) and Wizardry V: Heart of the Maelstrom (SNES).
Wizardry: Proving Grounds of the Mad Overlord is a single-player game, so it's one to enjoy at your own pace.
Pick it if…
- you want to get lost in a long quest
- you have time for an epic journey (20+ hours of adventure)
- you've played the NES hits and want something less obvious
Maybe skip it if…
- you want instant action rather than menus, story and grinding
- you are looking for something to play with friends
- you only have a few minutes at a time
What playing Wizardry: Proving Grounds of the Mad Overlord is like
Role-playing games trade reflexes for strategy and story. You build a party, level up, manage equipment and travel across a large world, usually through menu-based battles.
Tip for newcomers: Retro RPGs can require some level grinding and rarely tell you exactly where to go next. Talk to every townsperson, save often and use a guide if you get stuck: there is no shame in it.
Wizardry: Proving Grounds of the Mad Overlord cheats & codes
171 codes on file (Game Genie, Other codes). Here are a few Game Genie codes to start with:
| Anointed Mace Costs Nothing Instead Of 30 | AEVEIPAL |
|---|---|
| Long Sword Costs Nothing Instead Of 25 | AAVEIPIZ |
| Short Sword Costs Nothing Instead Of 15 | AEXEIPIP |
| Small Shield Costs Nothing Instead Of 20 | AEVEIZAZ |
| Staff Costs Nothing Instead Of 10 | AAVEIZAP |
| Dagger Costs Nothing Instead Of 15 | AEXEIZIA |
See all Wizardry: Proving Grounds of the Mad Overlord cheats
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Playing NES games today
NES games are short on paper but often famously tough, so expect to replay levels and learn patterns. Many first-party titles are available through Nintendo Switch Online, original cartridges remain easy to find, and you can play backups of games you own in an emulator such as Rec0m88.
Wizardry: Proving Grounds of the Mad Overlord FAQ
When did Wizardry: Proving Grounds of the Mad Overlord come out on the NES?
Wizardry: Proving Grounds of the Mad Overlord was released for the Nintendo Entertainment System in 1987.
Who made Wizardry: Proving Grounds of the Mad Overlord?
It was developed by Sir-tech and published by NEXOFT Corporation.
Is Wizardry: Proving Grounds of the Mad Overlord multiplayer?
No. Wizardry: Proving Grounds of the Mad Overlord is a single-player game.
How long does Wizardry: Proving Grounds of the Mad Overlord take to play?
As a role-playing game, Wizardry: Proving Grounds of the Mad Overlord typically falls into the "Epic journey" category: 20+ hours of adventure. Your time will vary with skill and how much you explore.
Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.