Nintendo Entertainment System · Action / Platformer
Ninja-Kid
Deep cut
| System | Nintendo Entertainment System |
|---|---|
| Released | 1985 (originally 1984) |
| Genre | Action, Platformer |
| Developer | TOSE |
| Publisher | Bandai Namco |
| Players | 1–2 players |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Legacy | Deep cut · legacy score 4 |
Developed by TOSE and published by Bandai Namco, Ninja-Kid arrived on the Nintendo Entertainment System in 1985 as an action game. This NES release is a port or adaptation of a game that first appeared in 1984. It blends action and platformer elements.
It belongs to the NES's earliest wave of games. Other notable NES releases from 1985 include Super Mario Bros., Excitebike and Ice Climber.
TOSE also made Chubby Cherub, Dragon Ball Z Side Story: Plan to Eradicate the Saiyans and Bases Loaded for the NES.
Ninja-Kid supports up to 2 players, whether that means taking turns or going head-to-head.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for an evening or two (roughly 1–6 hours to see it through)
- you have a friend to play against
- you've played the NES hits and want something less obvious
Maybe skip it if…
- you prefer slow, thoughtful games over reflex tests
What playing Ninja-Kid is like
Action games test reflexes and nerve. Expect fast enemies, tight controls and stages you clear by reacting quickly and learning enemy patterns.
Tip for newcomers: Retro action games are often short but tough. Treat early deaths as practice runs; every attempt teaches you where the next threat comes from.
Ninja-Kid cheats & codes
44 codes on file (Game Genie, Other codes). Here are a few Game Genie codes to start with:
| Start With 1 Life | AAVEZAZA |
|---|---|
| Start With 6 Lives | IAVEZAZA |
| Start With 9 Lives | AAVEZAZE |
| Infinite Feathers | SZOZUPVG |
| Infinite Stars | SZXXITVG |
| Infinite Boomerangs | SXNOGGVG |
Ninja-Kid walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for Ninja-Kid.
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Playing NES games today
NES games are short on paper but often famously tough, so expect to replay levels and learn patterns. Many first-party titles are available through Nintendo Switch Online, original cartridges remain easy to find, and you can play backups of games you own in an emulator such as Rec0m88.
Ninja-Kid FAQ
When did Ninja-Kid come out on the NES?
Ninja-Kid was released for the Nintendo Entertainment System in 1985; the original game dates back to 1984.
Who made Ninja-Kid?
It was developed by TOSE and published by Bandai Namco.
Is Ninja-Kid multiplayer?
Yes. Ninja-Kid supports up to 2 players.
How long does Ninja-Kid take to play?
As an action game, Ninja-Kid typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Read more about Ninja-Kid on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.