Nintendo Entertainment System · Action / Platformer
A Week of Garfield
Deep cut
| System | Nintendo Entertainment System |
|---|---|
| Released | 1989 |
| Genre | Action, Platformer |
| Developer | Mars Corporation |
| Publisher | Towa Chiki |
| Players | 1–2 players |
| Commitment | An evening or two (Roughly 1–6 hours to see it through) |
| Series | Garfield |
| Legacy | Deep cut · legacy score 5 |
Developed by Mars Corporation and published by Towa Chiki, A Week of Garfield arrived on the Nintendo Entertainment System in 1989 as an action game. It blends action and platformer elements.
It landed about 4 years into the NES's life. Other notable NES releases from 1989 include Mother, Castlevania III: Dracula's Curse and DuckTales.
It is part of the Garfield series. The series also appears on other systems with Garfield: Caught in the Act (Genesis) and Garfield: The Search for Pooky (GBA).
A Week of Garfield supports up to 2 players, whether that means taking turns or going head-to-head.
Pick it if…
- you want to fight, blast and test your reflexes
- you have time for an evening or two (roughly 1–6 hours to see it through)
- you have a friend to play against
- you've played the NES hits and want something less obvious
Maybe skip it if…
- you prefer slow, thoughtful games over reflex tests
What playing A Week of Garfield is like
Action games test reflexes and nerve. Expect fast enemies, tight controls and stages you clear by reacting quickly and learning enemy patterns.
Tip for newcomers: Retro action games are often short but tough. Treat early deaths as practice runs; every attempt teaches you where the next threat comes from.
A Week of Garfield cheats & codes
21 codes on file (Emulator memory codes). Here are a few Emulator memory codes codes to start with:
| Infinite Energy | SZOIGUSE |
|---|---|
| Invincibility | SOOSTXSU |
| Infinite Time | SLVXAKVN |
| Infinite Burger Weapon | SLVSTOVS |
| Infinite Cheese Weapon | SUUIGOVS |
| Infinite Bone Weapon | SLXSYOVS |
A Week of Garfield walkthroughs & guides
Stuck, or want to go deeper? These trusted sites have full walkthroughs, completion times and more for A Week of Garfield.
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Playing NES games today
NES games are short on paper but often famously tough, so expect to replay levels and learn patterns. Many first-party titles are available through Nintendo Switch Online, original cartridges remain easy to find, and you can play backups of games you own in an emulator such as Rec0m88.
A Week of Garfield FAQ
When did A Week of Garfield come out on the NES?
A Week of Garfield was released for the Nintendo Entertainment System in 1989.
Who made A Week of Garfield?
It was developed by Mars Corporation and published by Towa Chiki.
Is A Week of Garfield multiplayer?
Yes. A Week of Garfield supports up to 2 players.
How long does A Week of Garfield take to play?
As an action game, A Week of Garfield typically falls into the "An evening or two" category: roughly 1–6 hours to see it through. Your time will vary with skill and how much you explore.
Read more about A Week of Garfield on Wikipedia. Facts on this page are compiled from the open libretro database and Wikidata; "legacy score" reflects how widely a game is documented across Wikipedia's language editions. Spotted an error? Let us know.