Nintendo 64 · cheat codes
Milo's Astro Lanes cheats & codes
15 codes for Milo's Astro Lanes on the Nintendo 64, including GameShark codes.
Milo's Astro Lanes GameShark codes
How to use: GameShark (sold as Action Replay outside North America) codes are entered on the device's menu or in your emulator's cheat menu. Some games need a "master code" or "must be on" code enabled first, so turn that on if a list includes one.
| Effect | Code |
|---|---|
| Activator 1 P1 | D0089030 0000 |
| Activator 2 P1 | D0089031 0000 |
| Dual Activator P1 | D1089030 0000 |
| 1st Frame | 800AC9F0 000A |
| 2nd Frame | 800AC9FC 000A |
| 3rd Frame | 800ACA08 000A |
| 4th Frame | 800ACA14 000A |
| 5th Frame | 800ACA20 000A |
| 6th Frame | 800ACA2C 000A |
| 7th Frame | 800ACA38 000A |
| 8th Frame | 800ACA44 000A |
| 9th Frame | 800ACA50 000A |
| 10th Frame-1st | 800ACA5C 000A |
| 10th Frame-2nd | 800ACA5D 000A |
| 10th Frame-3rd | 800ACA5E 000A |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
Milo's Astro Lanes walkthroughs & guides
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Back to Milo's Astro Lanes: is it worth playing?
Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.