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Sega Genesis / Mega Drive · cheat codes

Worms cheats & codes

10 codes for Worms on the Sega Genesis / Mega Drive, including Action Replay codes.

Worms Action Replay codes

How to use: Datel's Action Replay sat between the console and the game. Enter codes on its menu before starting the game, or paste them into your emulator's cheat menu.

EffectCode
Time Remaining To Make Decisions ModifierFF35CE:XX
Fake Health Modifier (Top-Right Team)FF0CEF:XX
Fake Health Modifier (Top-Left Team)FF0CED:XX
Fake Health Modifier (Bottom-Left Team)FF0CF1:XX
Fake Health Modifier (Bottom-Right Team)FF0CF3:XX

Worms Emulator memory codes

How to use: These codes change values directly in the game's memory, written as address:value. They are meant for emulators: add them through your emulator's cheat menu.

EffectCode
Time Remaining To Make Decisions ModifierFF35CE:0063
Fake Health Modifier (Top-Right Team)FF0CEE:0000
Fake Health Modifier (Top-Left Team)FF0CEC:0000
Fake Health Modifier (Bottom-Left Team)FF0CF0:0000
Fake Health Modifier (Bottom-Right Team)FF0CF2:0000

Using cheats today

Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.

Cheats can corrupt save files in rare cases, so back up your saves before experimenting.

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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.