Tiny Toon Adventures: ACME All-Stars box art

Sega Genesis / Mega Drive · cheat codes

Tiny Toon Adventures: ACME All-Stars cheats & codes

19 codes for Tiny Toon Adventures: ACME All-Stars on the Sega Genesis / Mega Drive, including Action Replay codes.

Tiny Toon Adventures: ACME All-Stars Action Replay codes

How to use: Datel's Action Replay sat between the console and the game. Enter codes on its menu before starting the game, or paste them into your emulator's cheat menu.

EffectCode
Character Highlighter P1 (On Menu)FFA071:XX
Character Highlighter P2 (On Menu)FFA0F1:XX

Tiny Toon Adventures: ACME All-Stars Emulator memory codes

How to use: These codes change values directly in the game's memory, written as address:value. They are meant for emulators: add them through your emulator's cheat menu.

EffectCode
Character Highlighter P1 (On Menu)FFA070:0000
Character Highlighter P2 (On Menu)FFA0F0:0000
Stadium ModifierFFA29E:0000
Stadium Highlighter (On Menu)FFFB40:0000
Team 1 Score Modifier (P1)FFE02A:0000
Team 2 Score Modifier (P2/CPU)FFE02C:0000
Player 1FFE032:0029
Player 2FFE032:0000
Player 3FFE034:0000
Player 1FFE034:0029
Player 2FFE036:0000
Player 3FFE036:0000
Score Modifier P1 (First Bowl)FFA050:0000
Score Modifier P1 (First Bowl Total)FFA052:0000
Score Modifier P2-P4 (First Bowl)FFA0D0:0000
Score Modifier P2-P4 (First Bowl Total)FFA0D2:0000
Master CodeCTBT-AA4J

Using cheats today

Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.

Cheats can corrupt save files in rare cases, so back up your saves before experimenting.

Tiny Toon Adventures: ACME All-Stars walkthroughs & guides

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Back to Tiny Toon Adventures: ACME All-Stars: is it worth playing?

Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.