Sega Genesis / Mega Drive · cheat codes
The Revenge of Shinobi cheats & codes
48 codes for The Revenge of Shinobi on the Sega Genesis / Mega Drive, including Action Replay codes.
The Revenge of Shinobi Action Replay codes
How to use: Datel's Action Replay sat between the console and the game. Enter codes on its menu before starting the game, or paste them into your emulator's cheat menu.
| Effect | Code |
|---|---|
| Gives You 99 Lives In The Easy Setting of The Game | 090F4:0063 |
| Infinite Lives | 009E46:6002 |
| Invulnerable In One Direction | 00B4E8:6000 |
| Invulnerable In The Other Direction | 00B57E:6000 |
| Unlimited Normal Shurikens | 00B93E:6002 |
| Unlimited Super Shurikens | 00C0E2:4E71 |
| Infinite Shurukens | FFE13F:0063 |
| Infinite Health | FFE13B:0008 |
| Never-Ending Ikazuchi | FFE147:0004 |
| Infinite Magic | FFE145:01 |
| Invincible | FFC03F:1B |
The Revenge of Shinobi Other codes
How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.
| Effect | Code |
|---|---|
| Infinite lives (except when using Jitsu of Mijin) | ACTT-BA4Y |
| Infinite shurikins | BMVT-GA6L |
| Infinite life bar | BXVA-GA9E |
| Some bombs and enemy shurikins don't hurt | AANT-CAAJ |
| No life lost when using Jitsu of Mijin | AC5A-BA46 |
| Start with 100 shurikins | NTBA-AAC6 |
| Start with 500 shurikins | 8TBA-ACC6 |
| Start with 9 continues | BGKA-AAH4 |
| Start with 1 continue | AGKA-AAH4 |
| Start with 5 continues | A0KA-AAH4 |
| Start in District 1, level 2 | AGKT-AAAA |
| Start in District 1, level 3 | ALKT-AAAA |
| Start in District 2, level 1 | ARKT-AAAA |
| Start in District 2, level 2 | AWKT-AAAA |
| Start in District 2, level 3 | A0KT-AAAA |
| Start in District 3, level 1 | A4KT-AAAA |
| Start in District 3, level 2 | A8KT-AAAA |
| Start in District 3, level 3 | BCKT-AAAA |
| Start in District 4, level 1 | BGKT-AAAA |
| Start in District 4, level 2 | BLKT-AAAA |
| Start in District 4, level 3 | BRKT-AAAA |
| Start in District 5, level 1 | BWKT-AAAA |
| Start in District 5, level 2 | B0KT-AAAA |
| Start in District 5, level 3 | B4KT-AAAA |
| Start in District 6, level 1 | B8KT-AAAA |
| Start in District 6, level 2 | CCKT-AAAA |
| Start in District 6, level 3 | CGKT-AAAA |
| Start in District 7, level 1 | CLKT-AAAA |
| Start in District 7, level 2 | CRKT-AAAA |
| Start in District 7, level 3 | CWKT-AAAA |
| Start in District 8, level 1 | C0KT-AAAA |
| Start in District 8, level 2 | C4KT-AAAA |
| Start in District 8, level 3 | C8KT-AAAA |
| Hit Anywhere Normal Enemies | F3BT-AYZY
AKBT-AAF0 |
| Some bombs, Enemy Shurikins And Swords Don't Hurt | ABCA-BA94
RFCA-A616 |
| Start With 200 Shurikins | 3ABA-AAC6 |
| Master Code (REV00) | AJBA-AA4G |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.