Sega Genesis / Mega Drive · cheat codes
Mortal Kombat II cheats & codes
136 codes for Mortal Kombat II on the Sega Genesis / Mega Drive, including Action Replay codes. The most useful 133 are listed below.
Mortal Kombat II Action Replay codes
How to use: Datel's Action Replay sat between the console and the game. Enter codes on its menu before starting the game, or paste them into your emulator's cheat menu.
| Effect | Code |
|---|---|
| Infinite Energy P1 | FFB623:78 |
| Infinite Energy P2 | FFB713:78 |
| No Energy P1 | FFB623:00 |
| No Energy P2 | FFB713:00 |
| Infinite Time | FFAB96:99 |
| Enable 6 Button P1 | FFF9D0:01 |
| Enable 6 Button P2 | FFF9D1:01 |
| Character Modifier P1 | FFAB87:?? |
| Character Modifier P2 | FFAB89:?? |
| Background Modifier | FFAAC1:0? |
| Difficulty Modifier | FFFA10:0? |
| Gameboy Style Animation (Missing Many Frames of Animation) P1 | FFB651:02 |
| P1 Win Modifier (99 Is Highest) | FFEEA4:?? |
| Finish Move Title Display Modifier | FFF027:0? |
| No Knockback From Punches P1 | FFB669:00 |
| No Knockback From Punches P2 | FFB759:00 |
| P1 Display Modifier | FFB6ED:?? |
| P2 Display Modifier | FFB7DD:?? |
| Hyper Mode P1 | FFB651:01 |
| Hyper Mode P1 (Version 2) | FFB64F:01 |
| Hyper Mode P2 | FFB741:01 |
| Hyper Mode P2 (Version 2) | FFB74F:01 |
| Position On Battle Tower Modifier | FFAABF:0? |
| Can Move But Not Attack Before Battle | FFF023:01 |
| Can Move At End of Battle (Cannot Use Finishing Moves) | FFF020:0000
FFF02A:0000 |
| P1 Is Stationary | FFB6C9:46 |
| P2 Is Stationary | FFB7B9:DA |
| P1 Gets Stuck After Attack | FFC610:FF |
| Display For P2 Modifier | FFEEB3:0? |
| HUD Display Modifier | FFF03D:?? |
| Background Color Modifier(s) | FFB3DE:??
to
FFB3F7:?? |
| P1 Free Movement | FFB621:B0 |
| P2 Free Movement | FFB711:B0 |
Mortal Kombat II Other codes
How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.
| Effect | Code |
|---|---|
| P1 Display Modifier | FFB6EC:0000 |
| P2 Display Modifier | FFB7DC:0010 |
| Hyper Mode P1 [Version 2] | FFB64E:0001 |
| Hyper Mode P1 | FFB650:0001 |
| Hyper Mode P2 | FFB740:0001 |
| Hyper Mode P2 [Version 2] | FFB74E:0001 |
| Background Color Modifier(s) | FFB3DE:0000
FFB3F6:0000 |
| Suicide | AP9A-ABCC |
| Double Fatality | AP9A-BEAA |
| Immortal Kombat | CCMA-BE76 |
| Play As Jade | ACHA-AWCL |
| Play As Smoke | YCHA-ALCL |
| Always Fight At The Dead Pool | ABCT-BAEJ |
| You Have 44 Wins | ABCT-BAE4 |
| Jump Across The Entire Length of The Screen | AB5A-BTA8 |
| Jump Farther Across The Screen | AB5A-BAJ8 |
| Super High Jump | AB3T-AAM0 |
| High Jump | AB3T-AAX0 |
| Timer is 2x as fast | CVYA-BA7N |
| Timer is 2x as slow | LBYA-BA7N |
| Infinite time | ABVT-BE64 |
| Activate testing mode in options screen | RETT-A6Y6 |
| Fatalities can be done at end of any round computer wins after winning 1 round | RFWA-A6Y8 |
| Lazy opponent (In 2nd round, loser of 1st round lies on ground) | AP9A-BA7R |
| Player has 4x times as long to do fatalities, etc. | A3XA-AJA4 |
| Auto fatalities | AB1T-CA4G
AA9T-CA3J |
| Auto friendship | AB1T-CA4G
BT9T-CA3T |
| Auto babalities | AB1T-CA4G
RE9T-C6V0 |
| Always fight Kung Lao | ACMT-BE76 |
| Always fight Liu Kang | AGMT-BE76 |
| Always fight Cage | ALMT-BE76 |
| Always fight Baraka | ARMT-BE76 |
| Always fight Kitana | AWMT-BE76 |
| Always fight Mileena | A0MT-BE76 |
| Always fight Shang Tsung | A4MT-BE76 |
| Always fight Rayden | A8MT-BE76 |
| Always fight Sub-Zero | BCMT-BE76 |
| Always fight Reptile | BGMT-BE76 |
| Always fight Scorpion | BLMT-BE76 |
| Always fight Jax | BRMT-BE76 |
| Always fight Kintaro | BWMT-BE76 |
| Always fight Shao Kahn | B0MT-BE76 |
| Always fight Smoke | B4MT-BE76 |
| Always fight Noob Saibot | B8MT-BE76 |
| Always fight Jade | CCMT-BE76 |
| Mileena's Sai Throw does massive damage | A13A-AA5R |
| Liu Kang's High Fireball does massive damage | A56A-AA46 |
| Kung Lao's Hat Throw does massive damage | A56T-AA2C |
| Cage's Shadow Kick does massive damage | A95A-AA5C |
| Reptile's Force Ball does massive damage | AX0A-AA86 |
| Shang Tsung's Flaming Skull attack does massive damage | AX2A-AA8R |
| Kitana's Fan Throw does massive damage | AX3A-AA46 |
| Baraka's Blade Spark does massive damage | A54A-AA8G |
| Rayden's Lightning Bolt does massive damage | AX1T-AA3J |
| Invincibility | AGNA-AADE |
| Infinite Energy | 9VVT-BCRJ
SBVT-AAGL
EKVT-BPRN |
| Anyone Can Go Invisible Like Reptile | AP9A-AA00 |
| Player 2 Freezes After Getting Hit Or Attacking | 9VVT-BCD8
CFVT-AVEA
J7VT-BSNC
ABVT-BE64 |
| Hit Anywhere Both Players | CV8T-AA2T |
| Auto Fatalities | AB1T-CA4G
AA9T-CA3J |
| Auto Friendship | AB1T-CA4G
BT9T-CA3T |
| Auto Babalities | AB1T-CA4G
RE9T-C6V0 |
| Infinite Energy P1 | FFB622:0078 |
| Infinite Energy P2 | FFB712:0078 |
| No Energy P1 | FFB622:0000 |
| No Energy P2 | FFB712:0000 |
| Infinite Time | FFAB96:0099 |
| Enable 6 Button P1 | FFF9D0:0001 |
| Enable 6 Button P2 | FFF9D0:0001 |
| Character Modifier P1 | FFAB86:0004 |
| Character Modifier P2 | FFAB88:0000 |
| Background Modifier | FFAAC0:0000 |
| Difficulty Modifier | FFFA10:0000 |
| Gameboy Style Animation (Missing Many Frames of Animation) P1 | FFB650:0002 |
| P1 Win Modifier (99 Is Highest) | FFEEA4:0000 |
| Finish Move Title Display Modifier | FFF026:0000 |
| No Knockback From Punches P1 | FFB668:0000 |
| No Knockback From Punches P2 | FFB758:0000 |
| Position On Battle Tower Modifier | FFAABE:000E |
| Can Move But Not Attack Before Battle | FFF022:0001 |
| Can Move At End of Battle (Cannot Use Finishing Moves) | FFF020:0000
FFF02A:0000 |
| P1 Is Stationary | FFB6C8:0046 |
| P2 Is Stationary | FFB7B8:00DA |
| P1 Gets Stuck After Attack | FFC610:00FF |
| Display For P2 Modifier | FFEEB2:0000 |
| HUD Display Modifier | FFF03C:0000 |
| P1 Free Movement | FFB620:00B0 |
| P2 Free Movement | FFB710:00B0 |
| Infinite Energy P2 | ALAA-AA9N |
| Infinite Energy P1 | ALAA-AA9C |
| Skip Intro Screens | AWPA-EA76
BLPT-EA36 |
| Enable Test Modes In Option | FFEF7A0001 |
| Pit II Fatality On Any Stage | BC4A-AA38
A44A-AA48 |
| Kombat Tomb Fatality On Any Stage | RG4A-A6V8
AL4A-AA4E
RG4A-A6W8 |
| Default difficulty is Medium (instead of very Easy) | HA8A-BJZ2 |
| Restore Kintaro's Punch | J7SA-CAFJ |
| Infinite Credits | AJ9T-AA4A |
| Infinite Credits | FFF457:0099 |
| Freeze Timer | FFAB97:0015 |
| P1 Enable 6 Button Mode when using a 6 Button Controller | AKTA-AA20 |
Showing 100 of 103 codes.
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.