Sega Genesis / Mega Drive · cheat codes
Jurassic Park cheats & codes
205 codes for Jurassic Park on the Sega Genesis / Mega Drive, including Action Replay codes. The most useful 104 are listed below.
Jurassic Park Action Replay codes
How to use: Datel's Action Replay sat between the console and the game. Enter codes on its menu before starting the game, or paste them into your emulator's cheat menu.
| Effect | Code |
|---|---|
| Infinite Lives (Grant & Raptor) | FF0053:03 |
| Infinite Health (Grant & Raptor) | FF0055:55 |
| Force Game To Show Specific Player Cutscenes | FFC028:XX |
| Level Modifier (Read Note!) | FF0AE6:XX |
Jurassic Park Other codes
How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.
| Effect | Code |
|---|---|
| Infinite energy | AVDA-AA24 |
| Start with 75% health | DBCT-AAA8
DBDA-AAAW |
| Start with 50% health | CBCT-AAA8
CBDA-AAAW |
| Start with 25% health | BBCT-AAA8
BBDA-AAAW |
| Infinite lives | BVDA-AA5G |
| Start with 1 life | AFCT-AAA0 |
| Start with 2 lives | AKCT-AAA0 |
| High charge stun gun shot doesn't use as much ammo | BLEA-8A8L
BAET-8A5J |
| Infinite gas on the river | CX1T-GA5C |
| Each gas can worth 1/2 normal amount of gas | AD7A-GTBC |
| Each gas can worth 3/4 normal amount of gas | AD7A-G2BC |
| Each gas can worth 2x normal amount of gas | AD7A-GAKC |
| Each gas can worth 3x normal amount of gas | AD7A-HAKC
AJMA-JA7G
9TMA-KGFL |
| Start with 0 blue-banded darts | ABDA-AAG2 |
| Start with 1 blue-banded dart | AFDA-AAG2 |
| Start with 10 blue-banded darts | BKDA-AAG2 |
| Start with 15 blue-banded darts | B7DA-AAG2 |
| Start with 50 blue-banded darts | GKDA-AAG2 |
| Start with 70 blue-banded darts | J3DA-AAG2 |
| Start with 99 blue-banded darts | NPDA-AAG2 |
| Start with 1 red-banded dart | AFDA-AAG2
AKDA-AAG4 |
| Start with 10 red-banded darts | BKDA-AAG2
AKDA-AAG4 |
| Start with 15 red-banded darts | B7DA-AAG2
AKDA-AAG4 |
| Start with 50 red-banded darts | GKDA-AAG2
AKDA-AAG4 |
| Start with 70 red-banded darts | J3DA-AAG2
AKDA-AAG4 |
| Start with 99 red-banded darts | NPDA-AAG2
AKDA-AAG4 |
| Start with 1 gas grenade | AFDA-AAG2
AVDA-AAG4 |
| Start with 10 gas grenades | BKDA-AAG2
AVDA-AAG4 |
| Start with 15 gas grenades | B7DA-AAG2
AVDA-AAG4 |
| Start with 50 gas grenades | GKDA-AAG2
AVDA-AAG4 |
| Start with 70 gas grenades | J3DA-AAG2
AVDA-AAG4 |
| Start with 99 gas grenades | NPDA-AAG2
AVDA-AAG4 |
| Start with 1 flash grenade | AFDA-AAG2
AZDA-AAG4 |
| Start with 10 flash grenades | BKDA-AAG2
AZDA-AAG4 |
| Start with 15 flash grenades | B7DA-AAG2
AZDA-AAG4 |
| Start with 50 flash grenades | GKDA-AAG2
AZDA-AAG4 |
| Start with 70 flash grenades | J3DA-AAG2
AZDA-AAG4 |
| Start with 99 flash grenades | NPDA-AAG2
AZDA-AAG4 |
| Start with 1 concussion grenade | AFDA-AAG2
A7DA-AAG4 |
| Start with 10 concussion grenades | BKDA-AAG2
A7DA-AAG4 |
| Start with 15 concussion grenades | B7DA-AAG2
A7DA-AAG4 |
| Start with 50 concussion grenades | GKDA-AAG2
A7DA-AAG4 |
| Start with 70 concussion grenades | J3DA-AAG2
A7DA-AAG4 |
| Start with 99 concussion grenades | NPDA-AAG2
A7DA-AAG4 |
| Start with 1 rocket | AFDA-AAG2
A3DA-AAG4 |
| Start with 10 rockets | BKDA-AAG2
A3DA-AAG4 |
| Start with 15 rockets | B7DA-AAG2
A3DA-AAG4 |
| Start with 50 rockets | GKDA-AAG2
A3DA-AAG4 |
| Start with 70 rockets | J3DA-AAG2
A3DA-AAG4 |
| Start with 99 rockets | NPDA-AAG2
A3DA-AAG4 |
| Start with 0 stun gun shots | ABDA-AAG8 |
| Start with 1 stun gun shot | AFDA-AAG8 |
| Start with 10 stun gun shots | BKDA-AAG8 |
| Start with 15 stun gun shots | B7DA-AAG8 |
| Start with 50 stun gun shots | GKDA-AAG8 |
| Start with 70 stun gun shots | J3DA-AAG8 |
| Start with 99 stun gun shots | NPDA-AAG8 |
| Start with 1 red-banded dart | AFDA-AAG8
AKDA-AAHA |
| Start with 10 red-banded darts | BKDA-AAG8
AKDA-AAHA |
| Start with 15 red-banded darts | B7DA-AAG8
AKDA-AAHA |
| Start with 50 red-banded darts | GKDA-AAG8
AKDA-AAHA |
| Start with 70 red-banded darts | J3DA-AAG8
AKDA-AAHA |
| Start with 99 red-banded darts | NPDA-AAG8
AKDA-AAHA |
| Start with 1 gas grenade | AFDA-AAG8
AVDA-AAHA |
| Start with 10 gas grenades | BKDA-AAG8
AVDA-AAHA |
| Start with 15 gas grenades | B7DA-AAG8
AVDA-AAHA |
| Start with 50 gas grenades | GKDA-AAG8
AVDA-AAHA |
| Start with 70 gas grenades | J3DA-AAG8
AVDA-AAHA |
| Start with 99 gas grenades | NPDA-AAG8
AVDA-AAHA |
| Start with 1 flash grenade | AFDA-AAG8
AZDA-AAHA |
| Start with 10 flash grenades | BKDA-AAG8
AZDA-AAHA |
| Start with 15 flash grenades | B7DA-AAG8
AZDA-AAHA |
| Start with 50 flash grenades | GKDA-AAG8
AZDA-AAHA |
| Start with 70 flash grenades | J3DA-AAG8
AZDA-AAHA |
| Start with 99 flash grenades | NPDA-AAG8
AZDA-AAHA |
| Start with 1 concussion grenade | AFDA-AAG8
A7DA-AAHA |
| Start with 10 concussion grenades | BKDA-AAG8
A7DA-AAHA |
| Start with 15 concussion grenades | B7DA-AAG8
A7DA-AAHA |
| Start with 50 concussion grenades | GKDA-AAG8
A7DA-AAHA |
| Start with 70 concussion grenades | J3DA-AAG8
A7DA-AAHA |
| Start with 99 concussion grenades | NPDA-AAG8
A7DA-AAHA |
| Start with 1 rocket | AFDA-AAG8
A3DA-AAHA |
| Start with 10 rockets | BKDA-AAG8
A3DA-AAHA |
| Start with 15 rockets | B7DA-AAG8
A3DA-AAHA |
| Start with 50 rockets | GKDA-AAG8
A3DA-AAHA |
| Start with 70 rockets | J3DA-AAG8
A3DA-AAHA |
| Start with 99 rockets | NPDA-AAG8
A3DA-AAHA |
| Grant starts on Level 2 [power station] | AJMA-JA7G
9TMA-KGFL
AEMA-JAFN |
| Grant starts on Level 3 [power station] | AJMA-JA7G
9TMA-KGFL
AJMA-JAFN |
| Grant starts on Level 4 [power station] | AJMA-JA7G
9TMA-KGFL
ANMA-JAFN |
| Grant starts on Level 5 [river] | AJMA-JA7G
9TMA-KGFL
ATMA-JAFN |
| Grant starts on Level 6 [pump station] | AJMA-JA7G
9TMA-KGFL
AYMA-JAFN |
| Grant starts on Level 7 [canyon] | AJMA-JA7G
9TMA-KGFL
A2MA-JAFN |
| Grant starts on Level 8 [volcano] | AJMA-JA7G
9TMA-KGFL
A6MA-JAFN |
| Grant starts on Level 9 [main hall] | AJMA-JA7G
9TMA-KGFL
BAMA-JAFN |
| Grant starts on Level 10 [main hall] | AJMA-JA7G
9TMA-KGFL
BEMA-JAFN |
| Grant starts on Level 11 [main hall] | AJMA-JA7G
9TMA-KGFL
BJMA-JAFN |
| Grant starts on Level 12 [main hall] | AJMA-JA7G
9TMA-KGFL
BNMA-JAFN |
| Grant starts on Level 13 [main hall] | AJMA-JA7G
9TMA-KGFL
BTMA-JAFN |
| Raptor starts on Level 2 [power station] | B3JA-JAB8 |
Showing 100 of 201 codes.
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
Jurassic Park walkthroughs & guides
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Back to Jurassic Park: is it worth playing?
Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.