Sega Genesis / Mega Drive · cheat codes
Joe Montana II: Sports Talk Football cheats & codes
124 codes for Joe Montana II: Sports Talk Football on the Sega Genesis / Mega Drive. The most useful 100 are listed below.
Joe Montana II: Sports Talk Football Other codes
How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.
| Effect | Code |
|---|---|
| Only have 1 play to make a first down | AKFT-RAGA |
| Only have 2 plays to make a first down | APFT-RAGA |
| Only have 3 plays to make a first down | AVFT-RAGA |
| Have infinite plays to make a first down | AKFT-RA74 |
| Every drive starts as 1st and goal, no matter where the ball is! | AFGA-RACC |
| Play clock is 15 seconds long | C1TA-CAHY |
| Play clock is 30 seconds long | GDTA-CAHY |
| Play clock is 60 seconds long | NDTA-CAHY |
| Play clock is 90 seconds long | WDTA-CAHY |
| Play clock is infinite | AAMA-AAD4 |
| 1-minute quarters [4-minute game] | ADVA-NCDR |
| 2-minute quarters [8-minute game] | ADVA-NEDR |
| 20-minute quarters [80-minute game] | ADVA-NAMR |
| 25-minute quarters [100-minute game] | ADVA-NLMR |
| 30-minute quarters [120-minute game] | ADVA-PAMR |
| 45-minute quarters [180-minute game] | ADVA-NLXR |
| 60-minute quarters [240-minute game] | ADVA-NA5R |
| 75-minute quarters [300-minute game] | ADVA-PL5R |
| 0 timeouts per half--home team | ADVA-CAAW |
| 1 timeout per half--home team | AHVA-CAAW |
| 2 timeouts per half--home team | AMVA-CAAW |
| 0 timeouts per half--visiting team | ADVA-CAAN |
| 1 timeout per half--visiting team | AHVA-CAAN |
| 2 timeouts per half--visiting team | AMVA-CAAN |
| Infinite timeouts--visiting team | AVDT-CA68 |
| Touchdowns worth 0 points | ABGA-RADN |
| Touchdowns worth 1 point | AFGA-RADN |
| Touchdowns worth 2 points | AKGA-RADN |
| Touchdowns worth 3 points | APGA-RADN |
| Touchdowns worth 4 points | AVGA-RADN |
| Touchdowns worth 5 points | AZGA-RADN |
| Touchdowns worth 7 points | A7GA-RADN |
| Touchdowns worth 8 points | BBGA-RADN |
| Touchdowns worth 9 points | BFGA-RADN |
| Extra points worth 0 points | ABGA-RAC2 |
| Extra points worth 2 points | AKGA-RAC2 |
| Extra points worth 3 points | APGA-RAC2 |
| Extra points worth 4 points | AVGA-RAC2 |
| Extra points worth 5 points | AZGA-RAC2 |
| Extra points worth 6 points | A3GA-RAC2 |
| Extra points worth 7 points | A7GA-RAC2 |
| Extra points worth 8 points | BBGA-RAC2 |
| Extra points worth 9 points | BFGA-RAC2 |
| Field goals worth 0 points | ABGA-RADC |
| Field goals worth 1 points | AFGA-RADC |
| Field goals worth 2 points | AKGA-RADC |
| Field goals worth 4 points | AVGA-RADC |
| Field goals worth 5 points | AZGA-RADC |
| Field goals worth 6 points | A3GA-RADC |
| Field goals worth 7 points | A7GA-RADC |
| Field goals worth 8 points | BBGA-RADC |
| Field goals worth 9 points | BFGA-RADC |
| Safeties worth 0 points | ABGA-RAEC |
| Safeties worth 1 points | AFGA-RAEC |
| Safeties worth 3 points | APGA-RAEC |
| Safeties worth 4 points | AVGA-RAEC |
| Safeties worth 5 points | AZGA-RAEC |
| Safeties worth 6 points | A3GA-RAEC |
| Safeties worth 7 points | A7GA-RAEC |
| Safeties worth 8 points | BBGA-RAEC |
| Safeties worth 9 points | BFGA-RAEC |
| Only have 1 play to make a first down | ALTT-CAEG |
| Only have 2 plays to make a first down | ARTT-CAEG |
| Only have 3 plays to make a first down | AWTT-CAEG |
| Have infinite plays to make a first down | ALTT-CA6A |
| Every drive starts as 1st and goal, no matter where the ball is! | ALVA-CA2J |
| Play clock is 15 seconds long | CYDA-CAEL |
| Play clock is 30 seconds long | GADA-CAEL |
| Play clock is 60 seconds long | NADA-CAEL |
| Play clock is 90 seconds long | WADA-CAEL |
| Play clock is infinite | AAMT-AAA0 |
| 1-minute quarters [4-minute game] | AB9A-CCC6 |
| 2-minute quarters [8-minute game] | AB9A-CEC6 |
| 20-minute quarters [80-minute game] | AB9A-CAL6 |
| 25-minute quarters [100-minute game] | AB9A-CLL6 |
| 30-minute quarters [120-minute game] | AB9A-DAL6 |
| 45-minute quarters [180-minute game] | AB9A-CLW6 |
| 60-minute quarters [240-minute game] | AB9A-CA46 |
| 75-minute quarters [300-minute game] | AB9A-DL46 |
| 0 timeouts per half--home team | AADT-CAFJ |
| 1 timeout per half--home team | AEDT-CAFJ |
| 2 timeouts per half--home team | AJDT-CAFJ |
| 0 timeouts per half--visiting team | AADT-CAFC |
| 1 timeout per half--visiting team | AEDT-CAFC |
| 2 timeouts per half--visiting team | AJDT-CAFC |
| Infinite timeouts--visiting team | AWBT-AA6E |
| Touchdowns worth 0 points | ACVA-CAEW |
| Touchdowns worth 1 point | AGVA-CAEW |
| Touchdowns worth 2 points | ALVA-CAEW |
| Touchdowns worth 3 points | ARVA-CAEW |
| Touchdowns worth 4 points | AWVA-CAEW |
| Touchdowns worth 5 points | A0VA-CAEW |
| Touchdowns worth 7 points | A8VA-CAEW |
| Touchdowns worth 8 points | BCVA-CAEW |
| Touchdowns worth 9 points | BGVA-CAEW |
| Extra points worth 0 points | ACVA-CAD8 |
| Extra points worth 2 points | ALVA-CAD8 |
| Extra points worth 3 points | ARVA-CAD8 |
| Extra points worth 4 points | AWVA-CAD8 |
| Extra points worth 5 points | A0VA-CAD8 |
Showing 100 of 124 codes.
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.