Sega Genesis / Mega Drive · cheat codes
Bulls vs Lakers and the NBA Playoffs cheats & codes
51 codes for Bulls vs Lakers and the NBA Playoffs on the Sega Genesis / Mega Drive, including Action Replay codes.
Bulls vs Lakers and the NBA Playoffs Action Replay codes
How to use: Datel's Action Replay sat between the console and the game. Enter codes on its menu before starting the game, or paste them into your emulator's cheat menu.
| Effect | Code |
|---|---|
| Infinite Timer (Seconds) | FFA4D3:59 |
| Infinite Shot Time | FFA4DB:99 |
| Score Modifier (Team 1) | FFA4CB:XX |
| Score Modifier (Team 2) | FFA4CD:XX |
Bulls vs Lakers and the NBA Playoffs Other codes
How to use: Additional codes collected by the community. Enter them through your emulator's cheat menu, choosing the format that matches your emulator.
| Effect | Code |
|---|---|
| MASTER CODE--MUST BE ENTERED | R18A-8608 |
| Infinite shot clock | ATHA-AA68 |
| Infinite timeouts for both teams | REJA-A6TN |
| Team 1 starts with 1 timeout | AFFT-CAEL |
| Team 1 starts with 3 timeouts | APFT-CAEL |
| Team 1 starts with 7 timeouts | A7FT-CAEL |
| Team 1 starts with 9 timeouts | BFFT-CAEL |
| Team 2 starts with 1 timeout | AFFT-CAEW |
| Team 2 starts with 3 timeouts | APFT-CAEW |
| Team 2 starts with 7 timeouts | A7FT-CAEW |
| Team 2 starts with 9 timeouts | BFFT-CAEW |
| Team 1 starts with 10 points | BJCA-AAH8 |
| Team 1 starts with 20 points | CTCA-AAH8 |
| Team 1 starts with 30 points | D2CA-AAH8 |
| Team 1 starts with 40 points | FACA-AAH8 |
| Team 1 starts with 50 points | GJCA-AAH8 |
| Team 2 starts with 10 points | BJCT-AAAG |
| Team 2 starts with 20 points | CTCT-AAAG |
| Team 2 starts with 30 points | D2CT-AAAG |
| Team 2 starts with 40 points | FACT-AAAG |
| Team 2 starts with 50 points | GJCT-AAAG |
| Team 1's baskets worth 1 point | SFBT-DEZ2 |
| Team 1's baskets worth 2 points | SFBT-DJZ2 |
| Team 1's baskets worth 3 points | SFBT-DNZ2 |
| Team 1's baskets worth 4 points | SFBT-DTZ2 |
| Team 1's baskets worth 5 points | SFBT-DYZ2 |
| Team 1's baskets worth 6 points | SFBT-D2Z2 |
| Team 1's baskets worth 7 points | SFBT-D6Z2 |
| Team 1's baskets worth 8 points | SFBT-DAZ2 |
| Team 2's baskets worth 1 point | SFBT-DEZR |
| Team 2's baskets worth 2 points | SFBT-DJZR |
| Team 2's baskets worth 3 points | SFBT-DNZR |
| Team 2's baskets worth 4 points | SFBT-DTZR |
| Team 2's baskets worth 5 points | SFBT-DYZR |
| Team 2's baskets worth 6 points | SFBT-D2ZR |
| Team 2's baskets worth 7 points | SFBT-D6ZR |
| Team 2's baskets worth 8 points | SFBT-DAZR |
| All 3-pointers worth 6 points | A30T-AAEA |
| All 3-pointers worth 9 points | BF0T-AAEA |
| All free throws worth 2 points | AK0T-AAAT |
| All free throws worth 3 points | AP0T-AAAT |
| All free throws worth 6 points | A30T-AAAT |
| All free throws worth 9 points | BF0T-AAAT |
| Infinite Timer | FFA4D2:0059 |
| Infinite Shot Time | FFA4DA:0099 |
| Score Modifier | FFA4CA:0000 |
| Score Modifier | FFA4CC:0000 |
Using cheats today
Original cheat devices like the Game Genie, Action Replay and GameShark still turn up second-hand and work with original cartridges. Most modern emulators also have a built-in cheat menu that accepts these formats, so you can toggle codes on and off without extra hardware. Codes can differ between regional releases and revisions of a game; if one doesn't work, try the code list for another version.
Cheats can corrupt save files in rare cases, so back up your saves before experimenting.
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Cheat codes are from the libretro-database community collection, used under CC BY-SA 4.0; the code tables on this page are shared under the same license. Codes are provided as-is: some may not work on every version of the game.